奇迹时代4
弗朗特之门
Fanstratics
850487311
邪翼 回复于 2011-05-16 21:20:
Over time, a Shaman tends to become particularly attuned with one of the two orc Spirit Gods, Mother Earth or Father Sky. Earth Shapers favour the nourishing and life bringing aspects of Mother Earth and bring her power to the battlefield. Hordes lead by the Shamans of Mother Earth seem endless and untiring. When an Earth Shaper is told by the ancestors that a war must be waged to save the tribe, their is no greater defender of the people.
skass 回复于 2011-05-07 15:20:
倒地,当初没注意那三本书,现在只能上孔夫子买了……。先看看龙堡的翻译帖算了= =
月亮熊 回复于 2011-05-07 13:55:
亡灵巫师(亡灵法师)那个,我倒是有想过换名词。问题是这个叫法已经约定俗成,所以我自己就没改。necroman ...
skass 发表于 2011-5-6 19:32

 之前也想过其他一些名字,“役亡师”是采用了《古国三部曲》中的译法,这部斩获不少奖项的澳洲奇幻小说别开蹊径以正面的NEC为冒险主角,设定非常有情调,难得的是国内翻译同样很有意境,推荐有兴趣的可以去读一下。
 
 引一段小说里的句子:
 
  死亡是在灰色天穹下回荡的教堂远钟。
   死亡是在月光中怒放的百合花束。
   死亡是渡鸦那掠过窗棂的黑色翅翎。
   死亡是一条黑水上的九道门。
 
 役亡师的七件法铃:
 
  安眠者岚纳——最小的铃,安眠者岚纳,音色低沉甜美,铃声过处,万物齐喑。
   醒灵者墨四锐尔——铃声刺耳,蛮横霸道。铃音色如锯,一旦摇响,执铃者将深陷冥界,而听铃者将重返人间。
   漫步者基佰司——漫步者基佰司声无定向,充满矛盾,极难驯服。它可能让亡者重获自由,也可能谴其进入下一道门。
   代言者戴芮姆——音色清澈悠扬,充满乐律之美。它为众多哑然无声的亡者代言,同时也具有让语无伦次者缄口的功效。
   思想者贝尔基——贝尔基也是一只捉摸不定的铃,有着与众不同的独特规律。它主宰思想,可以帮助死者重获自我,寻回记忆,从而具有生者应有的一切特征。但若使用不慎,听者的记忆与自我意识也可能随铃声一扫而空。
   禁锢者撒拉奈斯——禁锢者撒拉奈斯最为深沉低回,铃声中蕴藏着力量。它为亡者约法三章,让其按执铃者意志行事。
   哀恸者阿斯塔睿尔——哀恸之铃,放逐者阿斯塔睿尔收束一切,所有听铃者都将坠入冥界中极远极深处,连操铃者也不例外。
wokunnima 回复于 2011-05-07 09:39:
回复 201# [i]xuliyao[/i]
 
 
  咱们英雄世界现在的BBS版本支持长条头像(其实是BUG)
 大小是长400宽120以内。
wokunnima 回复于 2011-05-07 08:13:
回复 201# [i]xuliyao[/i]
 
 
  ╮(╯▽╰)╭我是ZONE-TAN的忠实粉丝
wokunnima 回复于 2011-05-07 08:12:
回复 202# [i]datou3333[/i]
 
 
  根据色翼所说,这个血泪等级升一级(就是达到转职)很容易,但是升二级。。有点小困难
datou3333 回复于 2011-05-07 06:11:
血系泪系的声望应该不是大问题,1000你觉得太多了,10呢?是不是就太少了
 所以10-1000之间总有一个合适的
 
 我还是那句话,策略游戏就是个界面美观的数值优化问题。只要他们公司不是太白吃,optimiaztion做好应该没什么问题
xuliyao 回复于 2011-05-06 23:53:

 
 
  长条形头像怎么弄的哟?这个头像真邪恶
邪翼 回复于 2011-05-06 22:48:
话说3代最大的地图上最多能有多少野怪?
heavenk 发表于 2011-5-6 21:47

 
 几百队还是有的。。
 不过
 一,好几家分的
 二,不是全都会逃的
 三,H56的怪物密度都比H3低。。
 所以纯靠捉放怪来攒那简直是9*^&%^&()(*%$E5
安戴德耐特 回复于 2011-05-06 22:25:
H3还有怪物周呢,时间一到刷一屏幕呀~
heavenk 回复于 2011-05-06 21:47:
地图选项里有个选项,英雄升级速度,普通,快,超快,超快好像是10倍EXP,普通的话想升到30级简直是&*% ...
邪翼 发表于 2011-5-6 20:47

 
 
 
 话说3代最大的地图上最多能有多少野怪?
21941danG 回复于 2011-05-06 21:18:

 应该有祭宝物加泪祭兵加血神马一类的吧……
 
 如果能记录英雄在战斗中的行为加声誉分值就好了,譬如释放回复性或防御性的技能加泪,释放伤害性或进攻性的技能加血一类,哪怕只加一点点呢,这也比指望野怪逃跑神马的靠谱啊……
skass 回复于 2011-05-06 21:10:
肩胛能加以后皮鞋帽子衣服也能加的,话说没纸娃娃系统太可惜了,信徒3都纸娃娃了
邪翼 回复于 2011-05-06 21:09:
没弄清楚,不过好像只看到肩甲有加,而只有一个肩甲位。。
skass 回复于 2011-05-06 21:07:
普通是用来自虐和玩长期的。。- -
 
 其实声誉还有宝物和任务。。。。任务不清楚,宝物就是RP了。。一个 ...
邪翼 发表于 2011-5-6 21:05

 
 
  于是自虐就是官方给出的独一无二的rpg体验吗=。=,宝物太那啥了,一个二百五,凑两个都很赚6
邪翼 回复于 2011-05-06 21:05:
这选项有毛意义,直接给普通和快得了,谁玩游戏希望升级升好慢囧,就算对战,也不至于两个人说我 ...
skass 发表于 2011-5-6 21:01

 
 普通是用来自虐和玩长期的。。- -
 
 其实声誉还有宝物和任务。。。。任务不清楚,宝物就是RP了。。一个能给250呢。。
skass 回复于 2011-05-06 21:01:
地图选项里有个选项,英雄升级速度,普通,快,超快,超快好像是10倍EXP,普通的话想升到30级简直是&*% ...
邪翼 发表于 2011-5-6 20:47

 
 
  这选项有毛意义,直接给普通和快得了,谁玩游戏希望升级升好慢囧,就算对战,也不至于两个人说我们为了享受游戏升级慢一点……
 声誉直接捉放200队就太那啥了吧……不管是rpg还是对战谁有这耐心……
邪翼 回复于 2011-05-06 20:47:
等级加速是啥?声誉怎么难攒法?
skass 发表于 2011-5-6 20:41

 
 地图选项里有个选项,英雄升级速度,普通,快,超快,超快好像是10倍EXP,普通的话想升到30级简直是&*%$^%%&^*(
 至于声誉,最普通的手段是,杀一队“要逃的”+5血,放一队+10泪(EXP少了),然后终极好像是要1000点。。
 没任务的宝物的话要放100队,或者杀200队。。注意是要对方逃跑的那种。。
skass 回复于 2011-05-06 20:41:
这个也相当浮云的,30级还有等级加速可以开,2级声誉太难攒了。。
邪翼 发表于 2011-5-6 20:30

 
 
  等级加速是啥?声誉怎么难攒法?
邪翼 回复于 2011-05-06 20:30:
至高能力 - 魔力之印(Seal of Power):一些通过种族异界门召唤而来的增援部队在战斗结束后会保留,但总数 ...
eareast 发表于 2011-5-6 19:38

 
 这个也相当浮云的,30级还有等级加速可以开,2级声誉太难攒了。。
eareast 回复于 2011-05-06 19:38:
至高能力 - 魔力之印(Seal of Power):一些通过种族异界门召唤而来的增援部队在战斗结束后会保留,但总数不会超过原有部队的数量。
 
 
 .............................................
skass 回复于 2011-05-06 19:32:
亡灵巫师(亡灵法师)那个,我倒是有想过换名词。问题是这个叫法已经约定俗成,所以我自己就没改。necromancer就一般游戏内容来说,可以叫做役亡师或者招魂师,甚至通灵师幽冥法师也说的过去。但是我印象里,这个词长期以来,要么被直接汉译成“巫师”(不止游戏,应该说很多汉译小说都这样搞)而忽视了这个名词的特色,要么后来在游戏里就叫死灵法师、亡灵法师,很难改变。
 
 
 There is nowhere to hide, when the Pyromancer comes looking.
 占火师洞烛兮,彼无处藏。
 
 
 这个怎么要这么翻译@@,看占火师的技能描述,这句是说占火师上来就给你狂轰乱炸连城墙都砸没了,没地躲……
月亮熊 回复于 2011-05-06 19:05:
再补一个:
 
 There is nowhere to hide, when the Pyromancer comes looking.
 占火师洞烛兮,彼无处藏。
 
 Mother Earth! Orc children cry!
 Father Sky! Orc children battle!
 
  这两句就无视了,哭爹喊娘的奥克们太无语了
月亮熊 回复于 2011-05-06 17:47:
鄙视肉e先
 
 Necromancer 役亡师,对应“役亡术”。死掉的wizard也是“亡灵+巫师”,活着的NEC难道叫活亡灵巫师么?专有词对专有词,巫字纯属多余。要么就延伸的“招魂术”的概念叫“招魂师”
 Barbarian 蛮战士
 War Master 兵法家/兵帅
 Tide Master 潮汐司/潮汐长老/潮汐达人,“大湿”太多了
 Flood Conjurer 洪流易化师/引洪师/灌水师
 
 
 A Paladin dreams alone, and fights for all !
 圣武士者,梦拥孤身,战为众人
 
 技能:神圣公正/圣明/正大光明(Divine Jutice)
 
 When Ugrash curses, a Heretic is born!
 鄂加斯一声咒啊,就多个邪教徒冒出头!
 
 The Chaos Lord is to demon legions what oil is to fire.
 混沌领主之于恶魔大军,如同沸油之于烈火。
 
 There are the Elemental Magics, and then there is Chaos!
 元素魔法之所在,即为混沌之所存
 
 There are rules to gating Demons, and the Demonist breaks them all.
 唤魔之法诸厄,鬼神使皆破之
 
 Asha uses all. And I am Her emissary.
 万物归于亚莎,我为她之使者。
 
 技能:万物归终(Asha Uses All)
 技能:死不罢休/除邪难尽(No Rest for the Wicked)
 
 Orc returns to Mother Earth. Tribe lives on!
 兽人终回地母,部族却将长存!
 
 技能:力胜于魔(Might Over Magic)
 
 Ancestors angry! Orcs free spirits!
 先祖发火了!兽人们打起精神来!(燃烧吧,小宇宙!)
 
  引:“Sky and earth”建议翻译成“天地交融+1
 
 Become one with that which you protect. The lands and people are your reflection.
 与汝所护合而为一,领邑子民为汝映影
 
 技能:风暴之视(Eye of the Storm)
 技能:山雨欲来(Calm Before the Storm)
  蓄势待发(Prepare for Strike)
 
 If they will not come to the water, we shall bring the water to them.
 纵若敌未下水,吾等亦能以水覆之
安戴德耐特 回复于 2011-05-06 17:12:
国外也还不让推呢吧?这可是大灾变压箱底儿的BOSS~能推了下个资料片就该有消息了~!
wokunnima 回复于 2011-05-06 16:13:
回复 182# [i]xuliyao[/i]
 
 
  来,乖乖让我推倒。
xuliyao 回复于 2011-05-06 15:58:
回复 181# [i]wokunnima[/i]
 
 
  我不玩魔兽,不知道啦,国内貌似还不可以推倒吧?
wokunnima 回复于 2011-05-06 08:22:
回复 177# [i]xuliyao[/i]
 
 
  大下巴同学截止到现在你被人RAID多少次了
skass 回复于 2011-05-05 22:46:
这些是与级别挂钩的职业技能吧?
xuliyao 发表于 2011-5-5 22:02

 
 
  是的
xuliyao 回复于 2011-05-05 22:02:
一般般,重点还要看其他技能
skass 发表于 2011-5-5 21:23

 
 
  这些是与级别挂钩的职业技能吧?
skass 回复于 2011-05-05 21:23:
回复 skass
 
 
  有一阵没来更新了这么多…话说skass同学你对亡灵英雄的技能满意不?
xuliyao 发表于 2011-5-5 21:15

 
 
  一般般,重点还要看其他技能
xuliyao 回复于 2011-05-05 21:15:
回复 176# [i]skass[/i]
 
 
  有一阵没来更新了这么多…话说skass同学你对亡灵英雄的技能满意不?
skass 回复于 2011-05-05 17:01:
VS墓园白骑士最好用占火师,干掉了又爬起来太恶心不用AOE不行~
 
 这个我看危险……终极技能估计是一场只能用一次的……如果一次火雨对敌人造不成重大损伤,或者正好激发了白骑士的特技,火雨过后就好看了……。这还得忽视其他魔法技能,白骑士估计加buff攒数量是比较在行的
wokunnima 回复于 2011-05-05 11:29:
回复 174# [i]skass[/i]
 
 
  ╮(╯▽╰)╭那我也接受了,SKASS姐姐喜欢啥我也喜欢啥
skass 回复于 2011-05-05 11:03:
回复 skass
 
 
  纳塔如主母。。。SKASS姐姐不要啊啊啊啊啊啊
wokunnima 发表于 2011-5-5 09:26

 
 
  我觉得这头像不错
安戴德耐特 回复于 2011-05-05 10:08:
圣堂貌似是无敌圣盾术??
wokunnima 回复于 2011-05-05 09:26:
回复 171# [i]skass[/i]
 
 
  纳塔如主母。。。SKASS姐姐不要啊啊啊啊啊啊
skass 回复于 2011-05-05 09:02:
看某个亡灵英雄的技能,似乎战场上复活的不能100%留队?
datou3333 发表于 2011-5-5 06:30

 
 
  不能,只能留一定比例
datou3333 回复于 2011-05-05 06:30:
看某个亡灵英雄的技能,似乎战场上复活的不能100%留队?
skass 回复于 2011-05-04 11:46:
种族技能圣堂的忘记了,亡灵是招魂,瀛洲单挑,地狱召唤门,蛮子血怒好像。
datou3333 回复于 2011-05-04 10:07:
顺便问一句,这些不是种族技能吧?种族技能什么时候出
supreme_angel 回复于 2011-05-03 09:58:
潮汐大师(Tide Master) - 魔法型 - 泪系
 When the tide rises, the widows weep.
 一泓潮涨,千孀泪下。

 
 这个翻译很给力。
星野有希 回复于 2011-05-02 08:53:

 提几个小意见:
 
 A Paladin dreams alone, and fights for all !
 圣武士孤自入梦,为众人而战!
 
 这里的 dreams 应该是“怀抱梦想”而不是指睡觉做梦吧……翻译成“孤自入梦”感觉太诡异了……
 
 
 Ancestors angry! Orcs free spirits!
 先祖之怒!兽人解放思想!
 
 翻成“解放灵魂”也许好一点吧?更契合兽人们渴望自由为自由而战的理念。
 “解放思想”这个实在是太囧了……不觉得很像某个时代的口号么……和亚山世界的兽人们不太相称吧……==|||
 
 
 A Flood Conjuger never doubts when casting her devastating downpours of hail and rain.
 一位引潮法师从不怀疑倾盆大雨与冰雹的破坏力。
 
 这句话怎么感觉翻译得有点偏离原意了呢……
 原文是说Flood Conjuger在召唤她充满毁灭性的冰雹与暴雨的时候从不怀疑(没有疑惑),不一定就是说“从不怀疑倾盆大雨与冰雹的破坏力”吧?
 感觉这里的 never doubts 是指他们在召唤冰雹暴雨打击敌军的时候心中从未有疑惑(因为他们对水之龙有着最为坚定的信仰)的意思吧……?
yshhero1 回复于 2011-05-01 20:46:
进阶能力 - 无拘无束(Unfettered):所有降低移动力,主动性,士气和物理攻击的负面效果对其所带部队无效。
 
 这个是一直持续的能力吗?相当变态啊
sd6664498 回复于 2011-05-01 16:36:
说实话我不看好地狱VS蛮子以及VS瀛洲武士的胜率,VS亡灵法师也很悬
sd6664498 回复于 2011-05-01 16:30:

 地狱VS圣堂骑士大钢板,用占火妖术师完克,其一法术无视物理防御,其二受咒逐DEBUFF影响不大,其三英雄输出那么不就无视神圣审判了么~
 VS牧师魔法盾,用混沌领主完克,那么低的物防暴击一定很爽,复活?介入?那什么啊能干架么?专门瞄准天使什么的一个一个打到死为止,光明圣言的回复效果有什么用哦
 VS墓园白骑士最好用占火师,干掉了又爬起来太恶心不用AOE不行~
 VS墓园黑骑士哈哈,用鬼神使,他一用了殇钟我就能用深渊门放逐自己了~不就无视他最恐怖的招式了么
 VS亡灵巫师,一个是无限魔复活,一个是血伤害专精,我推荐对前者用唤魔者,后者用鬼神使,反正对打不死又专门玩群殴的家伙还是多点部队或者分摊伤害比较合算,异界召唤生物又没尸体给他们舔的不是么
 VS酋长也只能用力量型啦 ,扬长避短嘛,至于用那个似乎都差不多啦,不过似乎混沌领主爆发力强点,还是不和蛮子打持久好,毕竟是血怒是越打越猛的啊
 VS战魁可以用魔法型的,不过也许抗不住猛攻,用力量型的话似乎比对酋长的胜算低
 VS洒满,只能用泪系的2个或者只能鬼神使把(排除法),第一回合地狱只能召唤呢,对面就冲过半场去了,然后地母祝福的人肉盾,天父的眩晕效果都对物理输出克制,同样蛮子无阵形可言对占火的进阶能力有天然优势,结果排除来排除去只有鬼神使最不吃亏了
 VS武士,压制他们近战是关键,用法系就行了
 VS僧侣,心眼(Inner Eye):当瀛洲的生物在其回合中没有经进攻,他们将在下一回合获得魔法攻击和防御的加成。这个能力太废了,看似抗魔技能,实质他不攻击我还开心呢,再说进阶能力基本都是克制物理系啦,结论还是用法系吧
wbbt 回复于 2011-05-01 12:36:
终极技能之间好像差别挺大的,还有就是技能仍和兵种关系很大。
ctrtcctrtc 回复于 2011-05-01 09:48:
差也差不多......
 
 最直白的翻译是,没有生命能逃脱死亡,翻成‘如果没有了死亡,也就无所谓生命’的话比较酷一点
邪翼 回复于 2011-05-01 01:28:
嗯。。。仔细想想我觉得应该是。终有一死这种意思。。
ctrtcctrtc 回复于 2011-05-01 01:10:
白骨卫士
 
 there is no life without death
 
 没有生,何来死
 
 应该是没有死,何来生。而且这才像死亡信徒说的话嘛~~~
skass 回复于 2011-04-30 22:46:
话说:人数在死骑面前没意义,队数才有
 额:突然想到会不会是按兵种,比如3队半人马,一次杀三队
cheng1987003 发表于 2011-4-30 19:19

 
 
  放三队人马,死骑根本不用理会,去杀一队另外的生物得了。如果是三队人马和四队独眼,根本是找死吧……
wokunnima 回复于 2011-04-30 22:23:
回复 154# [i]skass[/i]
 
 
  将深渊之门弄上MOD
 门一出来是外域之门!
 。。。。。
 门一出来是L4D的安全门!
 。。。。。。
 门一出来是暗黑破坏神的传送门!
 。。。。。。。
 门一出来是HENTAI门!
cheng1987003 回复于 2011-04-30 19:19:
话说:人数在死骑面前没意义,队数才有
 额:突然想到会不会是按兵种,比如3队半人马,一次杀三队
cheng1987003 回复于 2011-04-30 19:16:
我还以为是按阶级全部抹杀呢,那多爽
skass 回复于 2011-04-30 18:56:
╮(╯▽╰)╭希望这个技能不会有BUG用法
wokunnima 发表于 2011-4-30 18:44

 
 
  有了也意义不大,因为到20多级以后才能拥有的技能。我看bug不会有,mod倒是有
wokunnima 回复于 2011-04-30 18:44:
╮(╯▽╰)╭希望这个技能不会有BUG用法
skass 回复于 2011-04-30 18:13:
话说死骑的至高能力在针对非冠军兵种时一次可以杀几支队伍
cheng1987003 发表于 2011-4-30 17:22

 
 
  还用说吗,一场战斗只能用一次,一次只能杀一支
cheng1987003 回复于 2011-04-30 17:24:
全部吗
cheng1987003 回复于 2011-04-30 17:22:
话说死骑的至高能力在针对非冠军兵种时一次可以杀几支队伍
datou3333 回复于 2011-04-30 03:52:
似乎是这样的,呵呵
 
 回复 148# [i]pikaq[/i]
pikaq 回复于 2011-04-30 01:54:
这个技能如果不改的话地狱就要无敌了
 
 技能:力量封印
 部分传送门召唤的生物在战斗结束后会留在队伍中, ...
datou3333 发表于 2011-4-28 07:25

 
 
  不会超过生物数量,也就是说相当于一种复活作用,不会有越打越多的现象的
chenxh123 回复于 2011-04-30 00:15:
我就说是蓄势待发嘛......
datou3333 回复于 2011-04-29 22:37:
指出一个错误
 
 基础能力 - 一切归于亚莎(Asha Uses All):英雄从敌军或友军受到的伤害中获取魔法值。
 Neutral Ability: Asha Uses All
 The hero gains mana for each stack (friendly or enemy) destroyed during combat.
 
 应该是,任何敌军或友军整队被消灭时,英雄将获取魔法值
wokunnima 回复于 2011-04-29 22:02:
回复 143# [i]skass[/i]
 
 
  我在吐槽魔兽啊啊啊啊!
wokunnima 回复于 2011-04-29 22:02:
回复 142# [i]安戴德耐特[/i]
 
 
  吐槽魔兽啊!!!
skass 回复于 2011-04-29 21:47:
不知道,不过这回亡灵力量系英雄的特技确实很给力。法系的好像不那么特别?牺牲和死亡波纹的另类版本……
安戴德耐特 回复于 2011-04-29 19:36:
哪个是血魔法师?
wokunnima 回复于 2011-04-29 16:37:
回复 139# [i]skass[/i]
 
 
  没有血魔法,怎么会有血魔法师呢~
邪翼 回复于 2011-04-29 16:33:
对了,谁能介绍下血魔法是肿么回事啊,没听说有这派别,难道有的魔法有blood类型的伤害?
skass 发表于 2011-4-29 16:18

 
 技能也分中立,血系和泪系
 那里的 blood magic就是血系的魔法类主动能力。。
skass 回复于 2011-04-29 16:18:
对了,谁能介绍下血魔法是肿么回事啊,没听说有这派别,难道有的魔法有blood类型的伤害?
skass 回复于 2011-04-29 16:17:
话说根据职业描述,虽然是那么翻,但是敛尸官明显不合适,还是意译成不朽者,或者不朽冥官什么的合适一点。embalmer这里表达的意思似乎比较繁复。
 其实我有个想法,embalmer可以叫 敛冥判官,reaper可以叫 收魂判官,二者合称黑白无常……
phinex 回复于 2011-04-29 16:07:
sky and earth
 和萨满一样用天灵灵地灵灵算了
phinex 回复于 2011-04-29 16:03:
有些技能和我之前知道的不一样了
安戴德耐特 回复于 2011-04-29 14:05:
报告!敛尸官和收魂使的英雄类型标的都是魔法型——泪系~
wudevils 回复于 2011-04-29 12:46:
有点意思,增加对h6的期待
iamblackhand 回复于 2011-04-29 12:28:
war master不如叫战争主宰,叫兵法大师感觉反而像泪系的英雄,地狱的技能与其说是复活,不如说是弱化的永恒奴役
heavenk 回复于 2011-04-29 12:21:
不一定是力量系。一个团也有可能是六人冒险团……
skass 发表于 2011-4-29 08:49

 
 
 
 六个人不能用legion吧......
nitedemon 回复于 2011-04-29 11:10:
回复 130# [i]skass[/i] 的确,但是如果你再把Inquisitor的职能联想一下...
skass 回复于 2011-04-29 10:56:
话说其实圣堂牧师的造型很像3K党,尤其是血系的
nitedemon 发表于 2011-4-29 10:44

 
 
  那个造型来自教皇法衣……
nitedemon 回复于 2011-04-29 10:44:
话说其实圣堂牧师的造型很像3K党,尤其是血系的
skass 回复于 2011-04-29 08:49:
是力量系的?
 
 
 话说蛮子居然灭了人家法师们一个军团的英雄,该说蛮子太能打了,还是法师太 ...
heavenk 发表于 2011-4-29 01:30

 
 
  不一定是力量系。一个团也有可能是六人冒险团……
skass 回复于 2011-04-29 08:47:
我说说恶魔召唤门技能比亡灵强的好好看清楚,那个技能是终极技能估计20级以后才能拿到……而且顶多能保证你战后无损……
安戴德耐特 回复于 2011-04-29 08:41:
让那个门魔法免疫就行了,其实所谓三个“粘着点”的想法也不错~就是说在地图上随机三个位置(最好是Y字形分布)出现三个魔免的“柱子”给中心的“门”提供能量,这样想靠连击打碎就有难度了。
wokunnima 回复于 2011-04-29 08:23:
回复 100# [i]恶魔之父[/i]
 
 
  恩。。。希望这个门受到的攻击有一定限制。。比如范围伤害无效什么~~~啦啦
wokunnima 回复于 2011-04-29 08:19:
回复 120# [i]heavenk[/i]
 
 
  看着法师那个全是珠宝的戒指。。。
wokunnima 回复于 2011-04-29 07:56:
回复 121# [i]荒野狂狼[/i]
 
 
  喵的,禁止半路出家~这让我这个支持了恶魔十年的人情何以堪啊。
wokunnima 回复于 2011-04-29 07:55:
回复 55# [i]skass[/i]
 
 
  负责任的说,咱们的翻译会影响到官方——而且不止一次, 不止一点点
荒野狂狼 回复于 2011-04-29 05:24:
擦,召唤的生物竟然可以战后保留,亡灵岂不是失去了独有优势?看来h6要转玩地狱了
heavenk 回复于 2011-04-29 01:30:
Mageblades据说是英雄
邪翼 发表于 2011-4-28 23:47

 
 
 
 是力量系的?
 
 
 话说蛮子居然灭了人家法师们一个军团的英雄,该说蛮子太能打了,还是法师太有钱了
晓雾星河 回复于 2011-04-28 23:52:
Sky and earth,叫扭转乾坤吧,这技能配据点的兵,有点逆天
邪翼 回复于 2011-04-28 23:47:
Mageblades据说是英雄
expansion 回复于 2011-04-28 23:13:

 被楼上的抢先了,那就不贴上本人的拙作了,不过还是想提几个建议:
 
 1. “Sky and earth”建议翻译成“天地交融”。
 
 2. “Mother Earth's Blessing” 这个技能应该是指所有要塞军队的单位数量增加,而且所有伤害首先由这些额外增加的“奖励单位”来承受。同时建议这个技能翻译成“地母之佑”,以和后面的“天父之怒”对仗。
 
 3.唤风者的介绍里 “Over time,a Shaman tends to become particularly attuned with Mother Earth or Father Sky”这句的意思应该是:随着萨满研习魔法的时间增加,他会更加倾向于认同天父或地母中某一位,而不是在两者之间取平衡,因此萨满才会有塑地者和唤风者的流派之分。
 
 感谢楼上的同志参考我的建议。
heavenk 回复于 2011-04-28 23:09:
回复 heavenk
 
 
  战争贩子第二技能是最少持续一个回合吧。。
wokunnima 发表于 2011-4-28 13:33

 
 
 Target's Rage level is increased and lasts one more turn.
 
 这里是lasts one more turn,没有用at least的话,应该只是“多持续一个回合”。
heavenk 回复于 2011-04-28 23:00:
话说蛮子法系没人译还是我没找到?
邪翼 发表于 2011-4-28 21:26

 
 
 下午晚上连着上课,差点被折磨死
 
 Shaman
 Type: Magic
 Reputation: Neutral
 “Ancestors angry! Orcs free spirits!”
 萨满
 类别:魔法
 声望:中立
 “先祖之怒!兽人解放灵魂!”
 
 The Shaman practices a form of mystical magic that is unique and incomprehensible to all other wizards and sorcerors of Ashan. They have the power to consult tribal ancestors for advice in the invisible spirit world, acting as a medium. On these enlightening journeys, the Shaman gains insights that allow them to draw upon devastating magical powers that they materialize through blood rituals.
 萨满们采用一种与亚沙世界其他巫师和术士完全不同的独一无二的方法练习魔法。他们可以将自身作为媒介,与灵魂世界的先祖之灵相连,从而获得先祖们的建议。通过这种启蒙之旅,萨满掌握了从血之仪式中获取强大的魔法力量的方法。
 
 Shaman Abilities
 
  Neutral Ability: Earth and Sky
  On the first turn of combat, the Initiative and Movement of all friendly creatures are increased. The Initiative and Movement of all enemies are reduced. Enemy flyers are not affected by this ability.
 萨满技能
 天赋技能:天与地
 战斗开始的第一轮,提高所有友军单位的主动性和移动力,降低所有敌军单位的主动性和移动力,对敌空中单位无效。
 --------------------------------------------------------------------------------------------
 Earth Shaper
 Type: Magic
 Reputation: Tears
 “Mother Earth! Orc children cry!”
 塑地者
 类别:魔法
 声望:泪系
 “地母!兽人子民咆哮!”
 
 The Warmonger has learned to cultivate rage, transforming anger into an immeasurable tribal weapon. Absolute faith in Father Sky, the orc god of retribution and freedom, confers the Warmonger the power to master and channel personal rage and that of fellow warriors on the battlefield. The terrifying powers of the Warmongers were first witnessed by the Wizards of the Seven Cities during the Revolt of the Beastmen, when hordes of enraged slaves destroyed an entire legion of sword mages.
 
 (这段为啥是warmonger的介绍?)
 
 Earth Shaper Abilities
 
  Neutral Ability: Earth and Sky
  On the first turn of combat, the Initiative and Movement of all friendly creatures are increased. The Initiative and Movement of all enemies are reduced. Enemy flyers are not affected by this ability.
  Advanced Ability: Idol of Earth
  An idol appears at a chosen location. Any damage dealt to friendly stacks in the area around it is reduced. The idol has 2 Structure Points and lasts several Turns.
  Ultimate Ability: Mother Earth's Blessing
  All Stronghold stacks in the hero's army grow for one Turn. When the effect ends, stacks revert to their previous state, any damage suffered in the meantime is first deducted from the bonus creatures.
 塑地者技能
 天赋技能:天与地
 战斗开始的第一轮,提高所有友军单位的主动性和移动力,降低所有敌军单位的主动性和移动力,对敌空中单位无效。
 进阶技能:大地神像
 在指定位置召唤大地神像,所有周围友军单位所有伤害降低。大地神像有两个关键点(摧毁了就消灭了)并持续几个回合。
 至高技能:地母之佑
 英雄麾下所有要塞单位增长一个回合(估计主要是增加数量)。当效果结束时,单位恢复原来的属性,所有受到的伤害首先从额外的部队中扣除。
 --------------------------------------------------------------------------------------------
 Storm Caller
 Type: Magic
 Reputation: Blood
 “Father Sky! Orc children battle!”
 唤风者
 类别:魔法
 声望:血系
 “天父!兽人子民战斗!”
 
 Over time, a Shaman tends to become particularly attuned with Mother Earth or Father Sky. Storm Callers have become attuned to the courageous and vengeful aspects of Father Sky. Battlefields are turned into spectacular light shows as bolts of lightning crease the skies; a scene that is said to please the ancestors. The Storm Caller remains in trance, conversing with the most valiant tribal warriors of past victories, relaying each spectacular feat of every ally for the entire duration of a battle.
 随着修行时间的增加,萨满会试图与天父或地母同调。唤风者将自身与天父的勇气与复仇方面同调。战场被电闪雷鸣所点亮,并以此取悦先祖。唤风者在正常战斗中都出于出神状态,将自身转化为驰骋于古代战场上的英灵,续写部落的丰功伟绩。
 Storm Caller Abilities
 
  Neutral Ability: Earth and Sky
  On the first turn of combat, the Initiative and Movement of all friendly creatures are increased. The Initiative and Movement of all enemies are reduced. Enemy flyers are not affected by this ability.
  Advanced Ability: Idol of Storms
  An idol appears at a chosen location. The Initiative of friendly stacks in the area is increased. At the beginning of each turn, a Chain Lightning spell is cast on a random enemy in the area, hitting up several targets, damage halved between each jump. The idol has many Structure Points and lasts several Turns.
  Ultimate Ability: Father Sky's Wrath
  All creatures in the enemy deployement zone suffer damage (Air) and are "Dazed" (decrease Movement and Initiative) until end of turn. Small creatures are randomly scattered away.
 唤风者技能
 天赋技能:天与地
 战斗开始的第一轮,提高所有友军单位的主动性和移动力,降低所有敌军单位的主动性和移动力,对敌空中单位无效。
 进阶技能:风暴神像(磁暴线圈)
 在制定地点召唤风暴神像。提高周围友军单位的主动性。每回合开始,风暴神像随机向一个敌军单位释放连锁闪电,连锁闪电依次命中多个目标,所造成的伤害每次减半。神像有多个关键点并持续几个回合。(这是红警里的磁暴线圈吧,这一定是的啊!!)
 至高技能:天父之怒
 敌方部署区内的所有单位受到伤害(气系)并“迷惑”(降低移动力和主动性)直到回合结束。小型生物随机分散开(被吹飞?)。
wokunnima 回复于 2011-04-28 22:27:
回复 112# [i]rebellion0429[/i]
 
 
  RE,给你省了不少功夫吧。
wokunnima 回复于 2011-04-28 22:26:
。。。。。。。。这翻译亮了
rebellion0429 回复于 2011-04-28 22:12:
讨论好热烈,这里果然都是有爱之人……
21941danG 回复于 2011-04-28 22:02:

 萨满(Shaman) - 魔法型 - 中立
 前辈们生气了,后果很严重!让我们(ban)兽人的精神赶紧解放!
 Ancestors angry! Orcs free spirits!
 
 萨满们修炼着一种独特的神功,这种神功的神秘让全亚山的巫师和法师抓破脑壳也想不明白。通过嗑药,他们获得了一种神奇的力量,可以让他们在虚拟世界里去请教那些已经挂掉的帮派前辈。在被死鬼说教和忽悠的过程中,他们掌握了越来越多的秘籍乃至可以用BUG强化他们的神功威力;为了混淆视听遮掩作弊的真相,他们也偶尔装模作样的放点猪血狗血地精血神马的(其实也是死鬼们出的主意)。。
 The Shaman practices a form of mystical magic that is unique and incomprehensible to all other wizards and sorcerors of Ashan. They have the power to consult tribal ancestors for advice in the invisible spirit world, acting as a medium. On these enlightening journeys, the Shaman gains insights that allow them to draw upon devastating magical powers that they materialize through blood rituals.
 
 基础能力 - 天哪!地呀!(Earth and Sky) : 在战斗开始第一回合,带领的所有蛮族生物主动性和移动力会得到加成;同时除飞行部队外的所有敌方部队主动性和移动力被削弱。
 
 ====
 如果这种可以用的话,咱就接着鼓捣水泥工和高压电工了啊……
邪翼 回复于 2011-04-28 21:56:
不是你也不是我第一个用的。。反正到时候就一个批量替换而已。。
phinex 回复于 2011-04-28 21:44:
我随口说的,你还真叫至高能力
skass 回复于 2011-04-28 21:27:
话说蛮子法系没人译还是我没找到?
邪翼 发表于 2011-4-28 21:26

 
 
  好像有人翻译了?我也没细看
邪翼 回复于 2011-04-28 21:26:
话说蛮子法系没人译还是我没找到?
邪翼 回复于 2011-04-28 21:15:
不知道,就算是目前可以玩的BETA里用的是各种x代替数字。。。实在懒的去测,DATA又解不了
skass 回复于 2011-04-28 21:11:
非得来点特别的话,到是有可能是第一行第三个的拳头,某个决定英雄直接攻击伤害的属性。
邪翼 发表于 2011-4-28 20:39

 
 
  亡灵英雄的技能效果都是啥啊,比如提升招魂比例的是提多少左右,杀敌人是要几回合以后让它死?
wokunnima 回复于 2011-04-28 20:51:
回复 88# [i]crugor[/i]
 
 
  ╮(╯▽╰)╭UBI呢,是法国公司,BH呢,是匈牙利的。
 
 咱们呢,是要多累累的。
wokunnima 回复于 2011-04-28 20:49:
回复 101# [i]晓雾星河[/i]
 
 
  ╮(╯▽╰)╭作为魔族忠实FANS我接受了345的屈辱,也不差这一代
邪翼 回复于 2011-04-28 20:39:

  Magical Damage on friendly creatures is decreased in proportion with the hero's Might score. Lasts several turns.
 所有对友军的魔法伤害降低,其幅度相当于英雄的力量数值(求指导,这到底是哪个指数?),持续数个回合。
heavenk 发表于 2011-4-28 13:09

 
 非得来点特别的话,到是有可能是第一行第三个的拳头,某个决定英雄直接攻击伤害的属性。
晓雾星河 回复于 2011-04-28 20:39:
难道邪永远不能胜正,恶鬼英雄的基础技能有机率减魔耗和吸魔,就比别的英雄鸡肋
恶魔之父 回复于 2011-04-28 20:34:
回复 crugor
 
 
  也就是说一回合之内要连续揍传送门3次。。3次攻击啊。这未免有些浪费。。。
wokunnima 发表于 2011-4-28 20:10

 
 
  找个双击的生物,再用范围法术带一下。4里要一次4击都是可以办到的。
skass 回复于 2011-04-28 20:15:
是不是没有复活或亡灵超生魔法了,象四代一样是技能复活了.
晓雾星河 发表于 2011-4-28 20:01

 
 
  有可能,至少我不觉得有单独的亡灵复苏魔法存在的必要了。
wokunnima 回复于 2011-04-28 20:10:
回复 80# [i]crugor[/i]
 
 
  也就是说一回合之内要连续揍传送门3次。。3次攻击啊。这未免有些浪费。。。
晓雾星河 回复于 2011-04-28 20:01:
是不是没有复活或亡灵超生魔法了,象四代一样是技能复活了.
skass 回复于 2011-04-28 20:00:
话说肉e你能不能大概解说一下亡灵的技能,……
skass 回复于 2011-04-28 19:50:
Pyromancer译成占火师可能有点不合适了。纵火犯还差不多
一个普通人 回复于 2011-04-28 19:05:
奥,还有感觉这次我对血与泪明白了(狂热的血与理智的泪)人啊(感叹号)
一个普通人 回复于 2011-04-28 19:01:
回复 49# [i]wokunnima[/i]
 
 
  我稍稍的查了一下,我认为这句是一个比喻,不能直译。
 可以翻译成,上涨的潮水就像有丧子之痛的母亲的眼泪一样滔滔不绝。
 翻译方面我是外行,让各位见效。
 请各大神指点。
 
 奥还有白骨骑士翻译的那句(若无死亡,何来生命。)反了。相信大家看的懂得,没事了,走人
恶魔之父 回复于 2011-04-28 18:54:
选中部队回到谢尔戈一回合,之后带着援军回来,期间召唤之门会存在战场上,召唤之门能抵御3次攻击,如果被摧 ...
邪翼 发表于 2011-4-28 18:29

 
 
  肉E的这是官方解释么 - -
chenxh123 回复于 2011-04-28 18:49:
Calm Before the Storm风暴前的寂静
  蓄势待发?
邪翼 回复于 2011-04-28 18:29:
选中部队回到谢尔戈一回合,之后带着援军回来,期间召唤之门会存在战场上,召唤之门能抵御3次攻击,如果被摧毁,则单位只能在战后回来。
 
 也就是被用了这个能力的部队消失一回合,变成一个门,门能顶三次攻击,门没坏则下回合夹带援军回来,坏了原部队则要在战后才能回来。这个是赢的情况下,输掉的就不知道了。
吸血公爵 回复于 2011-04-28 18:23:
我猜对了很多英雄职业啊,不知道有奖励没
crugor 回复于 2011-04-28 18:18:
那可能就是吧 看这段的时候我脑海里浮现的是H5的异界门 所以就直接那样理解了
yxwd5 回复于 2011-04-28 18:13:
太猛了。英雄无敌系列的职业设定越来越接近网游了啊
恶魔之父 回复于 2011-04-28 18:11:

 Targeted stack returns to Sheogh for the turn, then comes back reinforced. The gate remains on the combat map, it has three Toughness and can be destroyed.
 如果是
 Targeted stack returns to Sheogh for the turn, and the gate remains on the combat map, which has three Toughness and can be destroyed before they comes back reinforced.. 这样的话,就和你上面的意思一样了。
 但现在的说明是在一个完整句结束后。而且两句之间没有任何关联的结构。
crugor 回复于 2011-04-28 18:07:
REMAIN的用法有很多种
 
 HE HAS WENT OUT , BUT THE DOOR REMAINS OPEN.
 你说他是回来之后门还开着呢 还是走的时候忘关门了
恶魔之父 回复于 2011-04-28 18:06:
恶魔之父, Edwin_Yang, 真玄天邪帝, 游客, 游客, 游客, 阿什伯顿的未来, 游客, pql1192, 游客, wyqtxy, solarius, skass, 21941danG, 游客, crugor
 zouzhen198, 安戴德耐特, wwooo, zym32167, [color=Red]小咖喱[/color]
 
 惊现小咖喱!!!
恶魔之父 回复于 2011-04-28 18:04:
The gate [color=Red]remains[/color] on the combat map。remain有 留下, 依然, 保持的意思,我觉得是完成部队往返过程后依然存在。
crugor 回复于 2011-04-28 18:03:
如果是指回谢尔戈 那就和地狱幻魔者的技能有重复了 我觉得不会这么狗血的
 
 说实在的 H6各项信息文本所用的语法真是别扭的要死 产生歧义没什么奇怪的
恶魔之父 回复于 2011-04-28 17:59:

 
 
  这里的第二个”returns“到底是回谢尔戈,还是回英雄的部队?ally是同盟国和伙伴的意思,我觉得是指reinforce的部分。
crugor 回复于 2011-04-28 17:50:
回复 78# [i]恶魔之父[/i]
 
 
  如果没被摧毁 则获得增援后回来 如果被摧毁 则战斗中不会回来 直到战斗结束
一个普通人 回复于 2011-04-28 17:48:
感谢各位大神的辛勤翻译。
恶魔之父 回复于 2011-04-28 17:46:

 Targeted stack returns to Sheogh for the turn, then comes back reinforced. The gate remains on the combat map, it has three Toughness and can be destroyed. If it is destroyed, the ally returns after combat.
 被选中的部队此轮将会被传送回谢尔戈,在获得增援之后传送回来。深渊之门会保留在战斗地图中,在被摧毁前能承受3次攻击[也许 - -]。当它被摧毁,战斗后被召唤的盟友将返回(谢尔戈)。
 言外之意是说如果保住门,部队补充的数量就能在战后保存。
恶魔之父 回复于 2011-04-28 17:41:
“A Demonist summons, a Hellcaller sets you free“
 恶魔信徒只能召唤(盟友),而地狱唤魔者有自由(打开地狱门的能力)。
solarius 回复于 2011-04-28 17:37:
demonist不是恶魔,是召魔使,也就是地狱魔法进阶职业之一
crugor 回复于 2011-04-28 17:35:
[color=Red] This deeply religious oath transforms them into an emissary of death and the hosts they lead into battle have sent many to an unappointed rendez-vous with Asha in the spirit world.[/color]
 他们的教誓让他们成为了死亡的特使,他们带领下的部队已经在战场上为阿莎送去了很多未经预约的“客人” 他们现在都去了阿莎位于灵界的地盘
crugor 回复于 2011-04-28 17:27:
恶魔部分的一点与7楼不同的意见
 
 [color=Red]Heretics have been "blessed" by Urgash for loyal services to an Archdemon of Sheogh,
 邪教徒们通过对鄂加斯的忠诚服务使自己获得了鄂加斯的“赐福”并成为了谢尔戈一个大恶魔,[/color]
 
 邪教徒们以他们对一位谢尔戈高阶恶魔的忠实服务赢得了URGASH的“赐福”
 
 [color=Red]“A Demonist summons, a Hellcaller sets you free”.
 召唤地狱唤魔之人能给你以解脱[/color]
 恶魔只会召唤盟友 地狱幻魔者给你自由
 
 [color=Red]
 The leader's legions not only grow in confidence under the Chaos Lord's command, but become uncannily precise in battle, devastating their astonished foes.
 在混沌领主的指挥下恶魔大军不仅仅在增加着信息,而更重要的是离奇准确地毁灭他们惊愕的敌人。[/color]
 在混沌领主指挥下的部队不仅更加自信 而且在毁灭他们的敌人的时候 往往精准的不可思议
 
 [color=Red]The greatest amongst them use these powers during the heat of a battle, turning the tide to their favour when even the most pessimistic of generals has thought the conflict already won.
 在激烈的战斗中他们使用的力量是最强大的,这力量能够扭转局面,让甚至最悲观的将军都认为战斗几乎获得了胜利。[/color]
 最强大的(术士)会在战斗最激烈的时候使用他们的力量 彻底扭转战斗的局势,而在此之前,对方最悲观的将军也以为胜券在握
 
 [color=Red]Targeted stack returns to Sheogh for the turn, then comes back reinforced. The gate remains on the combat map, it has three Toughness and can be destroyed. If it is destroyed, the ally returns after combat.
 被选中的部队将会被传送回谢尔戈,在获得加强之后传送回来。深渊之门会保留在战斗地图中,他有三个粘着点并且可以被摧毁。[/color]
 
 此处讲的 应该是召唤们能承受3次攻击之类的意思
恶魔之父 回复于 2011-04-28 17:26:
Unholy就是邪恶的呗
 无论什么词翻译成什么还得看语境,当然其实神圣圣洁都差不多,只是就汉语而言圣洁的有 ...
x_zhaox 发表于 2011-4-28 17:20

 
 
  Unholy和邪恶还是有很大不同的。
bennima 回复于 2011-04-28 17:25:
精彩的翻译,很期待。。。但可惜跳到9月了。。
x_zhaox 回复于 2011-04-28 17:20:
Unholy就是邪恶的呗
 无论什么词翻译成什么还得看语境,当然其实神圣圣洁都差不多,只是就汉语而言圣洁的有一种不被玷污的意思,神圣则强调威严
恶魔之父 回复于 2011-04-28 17:15:
holy还是译成神圣为好,the holy empire就不宜译成圣洁帝国
 divine也有天赐的,天赋的意思
x_zhaox 发表于 2011-4-28 17:11

 
 
  遇到Unholy你怎么翻 = =
恶魔之父 回复于 2011-04-28 17:11:
eutral Ability终极能力: Tsunami海啸
  All enemies are "Soaked" for several turns. All one square-sized enemies are [color=Red]pushed back[/color] 2 squares and "[color=Red]Stunned[/color]" for several turns.
 
 所有的敌军都将受到若干回合的“浸湿”状态(落汤鸡)。所有的1*1敌军单位都将后退两个并受到“惊吓”状态的影响若干回合。
 
 击退2格并昏迷。
x_zhaox 回复于 2011-04-28 17:11:
holy还是译成神圣为好,the holy empire就不宜译成圣洁帝国
 divine也有天赐的,天赋的意思
恶魔之父 回复于 2011-04-28 17:10:
Inner Eye :心眼
恶魔之父 回复于 2011-04-28 17:08:
Prepare for Strike
 准备就绪
恶魔之父 回复于 2011-04-28 17:06:

 Advanced Ability高阶能力: Eightfold Lotus八瓣莲花
  Target stack always retaliates and is immune to effects preventing retaliation.
 目标单位将会无限反击并无视一切[color=Red]无法[/color]反击的效果。
恶魔之父 回复于 2011-04-28 17:04:
Calm Before the Storm
 
 可以翻译成 居合。
恶魔之父 回复于 2011-04-28 17:00:
Holy翻译成 圣洁的 如何,和Divine稍稍区分一下
skass 回复于 2011-04-28 16:59:
其实就是为了队形……,不过这个无所谓,看官方翻译和肉e想怎么用,直译大概是骨卫士之类的。
恶魔之父 回复于 2011-04-28 16:57:
Guard 用卫士更好吧?
skass 回复于 2011-04-28 16:56:
无聊看英雄形象,女性英雄除了在形体上有区别以外,面罩上也有微小区别。
 形象最丑的,瀛洲法系英雄第一,其次瀛洲力量系血系进阶,怎么可以丑成那样……
 地狱法系英雄其它还可以,拿着苍蝇拍算肿么回事
 圣堂法系英雄拿的那个十字人头我没语言了……
恶魔之父 回复于 2011-04-28 16:56:
Divine [color=Red]Jutice [/color]是不是少个s?
 Divine Justice神圣制裁。
21941danG 回复于 2011-04-28 16:55:

 瀛洲已经有了啊,而且润色得很不错的说。
 
 说个比较囧的则个……不朽女王在咱的腹稿里叫“亘姬”……
 
This quest for perfection in form and spirit surpasses their allegiance to their Lords, and their lives themselves are seen by other Naga as works of art or sonnets of mystical poetry. The Eternal Empress respects the War Master, but is careful never to provoke one, and only converses when she bears the promise of a war.
 
 这种形式上以及精神上对于完美的追求超越了他们对于主人忠诚。在其他娜迦族的眼中,兵法大师的生活就如同造艺作诗一样。就连不朽的女皇都对兵法大师忌惮三分,绝不会轻易激怒一位兵法大师,除非她做好了承受一场战争的准备。

 
 腹稿——
 这种在肉体和精神上对完美的追求甚至超越了他们对主公的忠诚和自己的生命,已然被其它的娜迦们视为一种艺术作品或高深的俳句(原为神秘的十四行诗...果断东方化译法)。亘姬(永恒皇后,东方化译法)尊重他们,但是时刻小心不去激怒任何一个战争大师,并且只有不得不去承诺用一场战争去满足他们时才会召见与他们会谈。
 
“When the tide rises, the widows weep. “
 “一泓潮汐涨,万妇泪千行。”

 
 建议——
 “一泓潮涨,千孀泪下。”
 
 另外Inner Eye、Watery Grave、Flood Conjuger,其实也可以考虑心眼、湖葬、洪泽祭司。再就是蛤士蟆岛译成“羽岛”不是更好么?
 
 [color=Gray]另说战锁咱接触圈子里的人一般还是叫妖术师的,术士的叫法一般是留给d&d里那个的。[/color]
恶魔之父 回复于 2011-04-28 16:54:
Blood Fury 嗜血。
skass 回复于 2011-04-28 16:50:
话说瀛洲英雄形象谁设计的,已经不仅是丑的问题了,根本是太诡异了……
skass 回复于 2011-04-28 16:18:
回复 skass
 
 
  要不要把我那楼删了,保持你的翻译风格
x_zhaox 发表于 2011-4-28 16:13

 
 
  删啥啊,都是爱好者翻译玩的,看肉e想用谁的贴到主页上。反正官方有自己的翻译……
 话说官方翻译有时候好的让人感动,有时候让人吐槽无力= =
x_zhaox 回复于 2011-04-28 16:13:
回复 53# [i]skass[/i]
 
 
  要不要把我那楼删了,保持你的翻译风格
skass 回复于 2011-04-28 16:10:
回复 skass
 
 
  REAPER是怎么译成裁魂法王的…………
x_zhaox 发表于 2011-4-28 16:08

 
 
  翻译成死神不合队形,翻译成收割者还是觉得不合队形,干脆弄个特色一点的
skass 回复于 2011-04-28 16:09:
回复 nitedemon
 
 
  可能术士这个职业行程的要晚一些吧。。所以黑暗精灵应该不会叫术士。。。
wokunnima 发表于 2011-4-28 15:40

 
 
  背景和职业设定这玩意可以随便改的,没有意外的话,黑暗精灵的法系职业可能会叫scocerer什么的
x_zhaox 回复于 2011-04-28 16:08:
回复 50# [i]skass[/i]
 
 
  REAPER是怎么译成裁魂法王的…………
skass 回复于 2011-04-28 16:06:

 Reaper 裁魂法王
 Type: Magic
 Reputation: Blood
 “Death is proper payment for the sins of a useless Life.”
 生者以死偿付其无用。
 
 Asha, the Dragon Goddess of Order, created the cycle of life and death, and Reapers claim to be Her watchmakers. Their religious fervour and devout faith is doubted by none, but their tendency to kill and convert all who cross their paths has been cause for many philosophical debates within the Necromancer cult. Reapers believe that life energy is nothing but a resource that should be used for the protection of the sacred cycle. Souls pass on, and Asha uses all.
 秩序龙母爱诗阿,创立了生死轮回,而裁魂法王,则为爱诗阿手下之计命者。无人质疑其狂热与信仰,只是他们热衷杀死并亡灵化所有妨碍他们道路者的行为,在亡灵法师教团内部引起多次哲学辩论。裁魂法王相信,生命能量除了作为维护神圣轮回的资源外别无用途,一切尽归爱诗阿。
 
 Reaper Abilities
 
  Neutral Ability: Asha Uses All
  The hero gains mana for each stack (friendly or enemy) destroyed during combat.
  Advanced Ability: Mark of the Necromancer 亡灵法师印记
  Blood Magic efficiency on opposing creatures is increased. 在被标记的生物身上,血魔法效果提升。
  Ultimate Ability: Curse of the Netherworld 冥府诅咒
  All living creatures on the Combat Map are dealt damage (Dark). A part of this damage is evenly added to the Health of all friendly Undead
 战斗中所有生体生物受到黑暗伤害。部分伤害用于回复所有亡灵友军生命值。
wokunnima 回复于 2011-04-28 16:00:
回复 47# [i]solarius[/i]
 
 看我转载那个。。
  “When the tide rises, the widows weep. “
 “一泓潮汐涨,万妇泪千行。”
wokunnima 回复于 2011-04-28 16:00:
转载自3DM,作者[color=Red]savani[/color]
 
 
 Samurai武士
 Type类型: Might力量
 Reputation声誉: Neutral中立
 “Weather changes, the Samurai is a rock.”
 “天象万变,我如磐石。”
 Honourable warriors of the lotus-covered islands of Hashima, the Samurai's courage and steadfast loyalty is renowned throughout all of Ashan. Their commitment to duty and service to their patron lord supercedes all worldly desires and passions, making them explosive leaders of armies, and incredibly patient masters of swords. Typical Samurai are incredibly calm, but when action is required, they pounce more quickly than a Dragon Eel.武士是莲花环绕的哈西玛岛上最值得尊敬的战士,他们的勇气和忠诚享誉亚山大地。他们恪守承诺,尽忠职守,并将世俗的欲望与激情置之度外。这些品质造就了他们成为军队的领袖以及非凡超脱的刀剑大师。武士通常难以置信的冷静,但一旦接到命令,他们的突袭速度远胜于涛中蛟龙。
 
 
 Samurai Abilities武士能力
  Neutral Ability基本能力: Calm Before the Storm风暴前的寂静
  The Initiative and Might Power of Sanctuary friendly creatures are increased when they do not attack during their turn.
 
 当瀛洲的友军生物在其回合中没有发动进攻,那么他们的主动性和物理攻击就会提升。 --------------------------------------------------------------------------------------------
 Shogun龙殿将军(坚决不叫幕府将军)
 Type类型: Might力量
 Reputation声誉: Tears泪
 “Become one with that which you protect. The lands and people are your reflection.”
 “”
 A Shogun is a Samurai that has mastered the technique of dissolution of personal desires and passions to the point that only action and purpose remain. These extremely rare individuals are renowned for their wisdom and steadfast resolve. When recognized by the Eternal Empress, the title of Shogun is awarded and the administration of vast expanses of imperial lands bestowed. Whenever the Naga Empire is in danger, the Shogun is often sent at the head of several armies.
 龙殿将军是熟练掌握了将个人欲望与激情化解为行动与目的奥术的武士。龙殿将军极其特有智慧与坚毅让他们闻名遐迩。当获得不朽女王的加冕后,龙殿将军将会被赠予广阔的领土管辖权。无论何时只要娜迦帝国处在危难险境之中,龙殿骑士必定是急先锋。
 
 Shogun Abilities龙殿将军能力
  Neutral Ability基本能力:
 
 Calm Before the Storm风暴前的寂静
  The Initiative and Might Power of Sanctuary friendly creatures are increased when they do not attack during their turn.
 
 当瀛洲的友军生物在其回合中没有发动进攻,那么他们的主动性和物理攻击就会提升。
 
 Advanced Ability高阶能力: Eightfold Lotus八瓣莲花
  Target stack always retaliates and is immune to effects preventing retaliation.
 
 目标单位将会无限反击并对反击的效果免疫。
  Ultimate Ability终极能力: Eye of the Storm风暴之眼
  Target friendly stack evades the next incoming attacks.
 
 目标友军单位将会躲避即将受到的进攻。
 --------------------------------------------------------------------------------------------
 War Master 兵法大师
 Type类型: Might 力量
 Reputation声誉: Blood血
 “The sword is but steel, I am its will.”
 “剑者顽钢,吾乃其魂”
 War Masters have transcended their personal desires and passions, and dedicated their existence to a sole purpose; that of the absolute mastery of the art of war. This quest for perfection in form and spirit surpasses their allegiance to their Lords, and their lives themselves are seen by other Naga as works of art or sonnets of mystical poetry. The Eternal Empress respects the War Master, but is careful never to provoke one, and only converses when she bears the promise of a war.
 兵法大师早已超越了个人欲望与激情,他们的存在只为一个目的:那就是对于兵法的绝对精通。这种形式上以及精神上对于完美的追求超越了他们对于主人忠诚。在其他娜迦族的眼中,兵法大师的生活就如同造艺作诗一样。就连不朽的女皇都对兵法大师忌惮三分,绝不会轻易激怒一位兵法大师,除非她做好了承受一场战争的准备。
 
 War Master Abilities兵法大师能力
  Neutral Ability基本能力: Calm Before the Storm风暴前的寂静
  The Initiative and Might Power of Sanctuary friendly creatures are increased when they do not attack during their turn.
 
 当瀛洲的友军生物在其回合中没有发动进攻,那么他们的主动性和物理攻击就会提升。
  Advanced Ability高阶能力: Prepare for Strike
  All friendly stacks gain additional damage for each movement points they do not use in their turn.
 
 所有友军单位均可将其回合中没有使用的移动力转化为附加伤害。
  Ultimate Ability终极能力: Twin Fangs双重利牙
  Target stack strikes twice when it attacks. Lasts several turns.
 
 目标单位在攻击时发动两次打击,效果持续若干回合。
 ==============================================================
 Monk僧侣(和尚)
 Type类型: Magic魔法
 Reputation声誉: Neutral中立
 “Action is the greatest form of inaction when made in haste.”
 “以动克静,先发制人。”
 Monks of the Eternal Empress are said to be the heart and mind of the Naga Empire. Aspiring to the precepts of their Patron Goddess, Shalassa, the Dragon of Water, their wisdom is renowned and their powers astounding. Profound as the deepest ocean and calm as the coolest lake in times of peace, if their rage is awoken, even the greatest of rivers trembles in its bed.
 受尽不朽女王恩泽的僧侣被认为是娜迦帝国的心脏与思想。由于严守崇拜水龙莎拉萨的清规戒律,僧侣的智慧与力量都令人震惊。在和平时代,僧侣们心如止水,气和如镜,一旦他们的愤怒被唤醒,甚至连最伟大的江河都要为之颤抖。
 
 Monk Abilities僧侣能力
  Neutral Ability基本能力: Inner Eye内视之眼
  When friendly Sanctuary creatures do not attack in their turn, they gain a Magic Power and Defense bonus for the next turn.
 
 当瀛洲的生物在其回合中没有经进攻,他们将在下一回合获得魔法攻击和防御的加成。 --------------------------------------------------------------------------------------------
 Tide Master潮汐大师
 Type类型: Magic魔法
 Reputation声誉: Tears泪
 “When the tide rises, the widows weep. “
 “一泓潮汐涨,万妇泪千行。”
 Tide Masters have gained an understanding of the powers of Shalassa, the Dragon Goddess of Water, through long moments of contemplative meditation. They see war and peace as part of the same cycle and their armies like waves raging over a shoreline during a storm. The metaphor is quite appropriate, for when the Tide Master goes to battle, the power of water goes as well.
 潮汐大师在历经长期的静思冥想之后,参悟了水龙之神莎拉萨的力量。他们认为战争与和平遵循周期理论,并将自己的军队视为暴风雨中吞噬海岸的波涛。当潮汐大师参战时,水之力量也同时参战,这样的说法恰如其缝。
 
 Tide Master Abilities潮汐大师能力
  Neutral Ability基本能力: Inner Eye内视之眼
  When friendly Sanctuary creatures do not attack in their turn, they gain a Magic Power and Defense bonus for the next turn.
 
 当瀛洲的生物在其回合中没有经进攻,他们将在下一回合获得魔法攻击和防御的加成。
 
 Advanced Ability高阶能力: Serenity风和日丽
  Target enemy stack cannot move, attack or use an ability. Any damage frees the target which can retaliate. Lasts several turns.
 
 目标敌军将不能行动,攻击或者运用能力。任何引发反击的伤害都将解除这种状态。效果持续几个回合。
  Neutral Ability终极能力: Tsunami海啸
  All enemies are "Soaked" for several turns. All one square-sized enemies are pushed back 2 squares and "Stunned" for several turns.
 
 所有的敌军都将受到若干回合的“浸湿”状态(落汤鸡)。所有的1*1敌军单位都将后退两个并受到“惊吓”状态的影响若干回合。
 --------------------------------------------------------------------------------------------
 Flood Conjuger水啸巫师
 Type类型: Magic魔法
 Reputation声誉: Blood血
 “If they will not come to the water, we shall bring the water to them.”
 “如果他们不进水里,我们就淹没他们。”(敬酒不喝喝罚酒)
 Flood Conjugers have linked their wills to Shalassa and Her godly purpose, gaining powers unlike any others known on Ashan. These powerful monks have natural authority when war approaches for their very presence can turn a battlefield into a battle swamp, giving tremendous tactical advantage to the armies of the Dragon Goddess of Water. A Flood Conjuger never doubts when casting her devastating downpours of hail and rain. Friends of Shalassa should simply know how to swim.
 水啸巫师将自己的意志与莎拉萨及其神旨链接在一起,从而获得了不同于亚山世界掌握的任何力量。这些强大的僧侣拥有能够在战争的最初就将地形转换为湿地的能力,并给予水龙之神的军队极大的战术优势。一位水啸巫师从不怀疑倾盆大雨与冰雹的破坏力。莎拉萨的朋友能很轻易的游刃于水中。
 
 Flood Conjuger Abilities水啸巫师能力
  Neutral Ability基本能力: Inner Eye内视之眼
 
 When friendly Sanctuary creatures do not attack in their turn, they gain a Magic Power and Defense bonus for the next turn.
 
 当瀛洲的生物在其回合中没有经进攻,他们将在下一回合获得魔法攻击和防御的加成。
 
 Advanced Ability高阶能力: Watery Grave溺水身亡
  Target enemy stack is dealt damage (Water) and is ""Soaked"" (Decrease Air Resistance). Affects Living creatures only.
 
 目标敌军单位受到伤害(水系)且进入“浸湿”状态(减弱气系抵抗)。对无生命单位无效。
  Neutral Ability终极能力: Monsoon季风
  A thundercloud appears at the chosen location. All creatures in the area are "Soaked" (decrease Air Resistance) and dealt Air damage. Air Magic and Water Magic bonuses both apply to this spell.
 
 一片雷云将出现在被选区域。此区域下所有生物将受到“浸湿”效果并遭受气系伤害。气系魔法和水系魔法都将对此咒语加成。
solarius 回复于 2011-04-28 15:49:
回复 43# [i]x_zhaox[/i]
 
 显然神圣裁决是基于目标所造成的伤害的一部分而不是承受伤害的一部分
 
 不过反正一样废。比比“丧钟为谁而鸣”……啧啧……
wokunnima 回复于 2011-04-28 15:40:
回复 41# [i]nitedemon[/i]
 
 
  可能术士这个职业行程的要晚一些吧。。所以黑暗精灵应该不会叫术士。。。
x_zhaox 回复于 2011-04-28 15:40:

 接楼上
 
 Reaper
 Type: Magic
 Reputation: Blood
 “Death is proper payment for the sins of a useless Life.”
 收割者(怎么和星际2一样)
 类型:魔法
 声誉:血
 “对无用的生命而言,死亡是合适的赎罪。”
 
 Asha, the Dragon Goddess of Order, created the cycle of life and death, and Reapers claim to be Her watchmakers. Their religious fervour and devout faith is doubted by none, but their tendency to kill and convert all who cross their paths has been cause for many philosophical debates within the Necromancer cult. Reapers believe that life energy is nothing but a resource that should be used for the protection of the sacred cycle. Souls pass on, and Asha uses all.
 亚沙,秩序之龙,创造了生与死的轮回,而收割者自称是这一轮回的钟表师。他们的热诚和信念无人可以质疑,但他们杀死所有经过他们的道路上的人并驱役为亡灵,这一做法在亡灵巫师内部很有争议。收割者们相信生命只不过是用来保证轮回的一种资源。灵魂飘过,亚沙驱使万物。
 
 Reaper Abilities
  Neutral Ability: Asha Uses All
  The hero gains mana for each stack (friendly or enemy) destroyed during combat.
  Advanced Ability: Mark of the Necromancer
  Blood Magic efficiency on opposing creatures is increased.
  Ultimate Ability: Curse of the Netherworld
  All living creatures on the Combat Map are dealt damage (Dark). A part of this damage is evenly added to the Health of all friendly Undead
 收割者能力
  基础能力:亚沙驱使万物
  在战斗中英雄可以从阵亡的单位中(无论敌我)获得魔法值
  高级能力:亡灵巫师的印记
  增强血魔法对敌方单位的影响效能
  终极技能:冥府诅咒
  所有场上的生物类单位受到黑暗伤害。伤害值的一部分转化为亡灵友军的生命值。
skass 回复于 2011-04-28 15:21:
哪位大侠能不能重新翻译一下,我受不了我的英文水平了
 Embalmer 敛亡冥官
 Type: Magic
 Reputation: Tears
 “Give me a bone and piece of flesh, and I'll build an army that will last forever.”
 吾可用零碎骨肉造就不朽大军。
 
 Embalmers joined the ranks of the Necromancers to unlock the secrets of eternal life. They have become accomplished spirit guides and healers, capable of harnessing the lifeforce of both the living and the dead. Their reverence to the Spider Cult is sincere, and they are among the favourites of the Mother Namtaru, an avatar of the Spider Goddess, who they often spend years of their lives tending.
 为获取长生不死之谜的亡灵法师成为敛亡冥官。敛亡冥官会成为灵魂指引者与医疗者,可同时驾驭生者与死者的生命能量。他们在蜘蛛教团的信仰极为虔诚,跻身于蛛母南塔茹的宠眷当中。蛛母南塔茹是爱诗阿的凡间化身,敛亡冥官常用去数年时间与之相处。
 
 
 Embalmer Abilities
 
  Neutral Ability: Asha Uses All
  The hero gains mana for each stack (friendly or enemy) destroyed during combat.
  Advanced Ability: No Rest for the Wicked 亡者不息
  The number of creatures reanimated by the Necromancy Faction ability which remain in the hero's army afeter combat is increased.
 提升战斗后保留的用亡灵巫术唤起的生物数量。
  Ultimate Ability: Sacrifice 牺牲
  All damage that should be dealt to friendly creatures are dealt to target friendly stack instead. All damage dealt to the target is reduced. Lasts several turns.
 对于友军的攻击伤害将全部转移到指定的一支友军身上,同时伤害降低。持续几个回合。
 --------------------------------------------------------------------------------------------
 Reaper
 Type: Magic
 Reputation: Blood
 “Death is proper payment for the sins of a useless Life.”
 
 Asha, the Dragon Goddess of Order, created the cycle of life and death, and Reapers claim to be Her watchmakers. Their religious fervour and devout faith is doubted by none, but their tendency to kill and convert all who cross their paths has been cause for many philosophical debates within the Necromancer cult. Reapers believe that life energy is nothing but a resource that should be used for the protection of the sacred cycle. Souls pass on, and Asha uses all.
 Reaper Abilities
 
  Neutral Ability: Asha Uses All
  The hero gains mana for each stack (friendly or enemy) destroyed during combat.
  Advanced Ability: Mark of the Necromancer
  Blood Magic efficiency on opposing creatures is increased.
  Ultimate Ability: Curse of the Netherworld
  All living creatures on the Combat Map are dealt damage (Dark). A part of this damage is evenly added to the Health of all friendly Undead
x_zhaox 回复于 2011-04-28 15:18:
感觉血泪骑士的终极没啥用,难道又要重蹈圣堂终极笑话的覆辙……
 天赐正义像复仇但不是复仇,如果你对敌人造成伤害很少那这招就是挠痒,你要是造成了很大伤害……那他也快挂了,最多当补刀
 审判时刻去除对方的负面魔法,得不偿失啊,除非这个攻击加成非常可观
 至于牧师终极,至少看起来还不算废……
skass 回复于 2011-04-28 15:03:
Necromancer 亡灵巫师
 Type: Magic
 Reputation: Neutral
 “Asha uses all. And I am Her emissary.”
 爱诗阿掌握万有,我为她之使者。
 
 The Necromancers began as a religious splinter sect of the Wizards of the Seven Cities who had developed a mystical sensitivity to the death aspect of the Dragon Goddess of Order, Asha. They have developed their own branch of Primordial magic, which they call Necromancy, that focuses on the erosion of the body and domination of the spirit. They believe that the pursuit of magical knowledge without reverence to the Dragon Goddess will lead to the ultimate destruction of Ashan.
 Necromancer Abilities
 七城联邦的巫师当中,亡灵法师作为崇拜秩序龙神阿莎死亡化象的一支宗教团体分裂出来。亡灵法师们发展出了自己独有的太始魔法分支,他们称之为“招魂术”,专注于腐化生体和灵体领域。亡灵巫师们深信,若对魔法的追求脱离了对爱诗阿的尊重,将会导致亚山的终极毁灭。
  Neutral Ability: Asha Uses All 一切归于爱诗阿
  The hero gains mana for each stack (friendly or enemy) destroyed during combat.
 英雄从敌军或友军受到的伤害中获取魔法值。
nitedemon 回复于 2011-04-28 14:47:
亡灵的技能都都很赞哦,尤其是死骑。然后地狱用了"warlock"来做魔法基础英雄,是不是说明Dark elf要惨遭便当了?
skass 回复于 2011-04-28 14:46:
话说亡灵的技能也太bug了吧,相比下这边兽人的,丫也好意思说自己的算是技能
heavenk 发表于 2011-4-28 13:24

 
 
  没啥bug,这说明一件事,亡灵的攻防还是比较悲剧,而且生命值恐怕一样悲剧。boneguard的技能需要尸体,死亡骑士的技能也不知道吸血比例……
x_zhaox 回复于 2011-04-28 14:41:
圣堂看来还是依托于各种光明魔法,以支援为主。
wokunnima 回复于 2011-04-28 14:40:
回复 37# [i]x_zhaox[/i]
 
 
  我个人想法是给CURSE留口饭吃。。。
x_zhaox 回复于 2011-04-28 14:34:
回复 35# [i]wokunnima[/i]
 
 
  同意,刚又查了下,Anathema有宗教驱逐的意思。不过其实就实质而言两者差不太多……
x_zhaox 回复于 2011-04-28 14:31:

 Cleric
 Type: Magic
 Reputation: Neutral
 “I've faith in Elrath, but I trust his Clerics even more!”
 牧师
 类型:魔法
 声誉:中性
  “我相信艾尔拉思,但我更信任他的神职人员!”
 
 Clerics have sworn their servitude to Elrath, the Dragon God of Light, and are powerful emissaries on the battlefield. Blessed for their fervour, they can bestow Elrath's favour on the troops under their command. The Holy Falcon Empire has known many wars in its five centuries of dominance, and the Clerics have been the deciding factor in many of them.
  牧师们向光明之龙艾尔拉思宣誓服役,是他在战场上的强大特使。因他们的热情受到光明之龙的祝福,牧师可以给予其麾下的部队艾尔拉思的恩惠。神圣猎鹰帝国在其统治的五个世纪中发生过很多战争,而牧师在这些战争中起到决定性的作用。
 
 Cleric Abilities
  Neutral Ability: Bless
  The Magic Power and Magic Defense of all friendly creatures are increased.
 牧师技能
  基础技能:祝福
  增加所有友军的魔法破坏力和魔法防御力。
 -------------------------------------------------------------
 
 Confessor
 Type: Magic
 Reputation: Tears
 “When Elrath needs you, even death stands aside”.
 圣徒
 类型:魔法
 声誉:泪
 “当艾尔拉思需要你时,就连死亡也无法阻挡。”
 Confessors are Clerics that have become so attuned to the Dragon of Light that they can channel Elrath's will to protect Asha's creation. The most powerful healers of the Holy Falcon Empire are awarded the title of Confessor and are considered by most Angels as their equals in magic under the wings of their Dragon God.
 圣徒是通晓光明之龙的牧师,他们可以传递艾尔拉思保护亚沙创造的世界的意愿。神圣猎鹰帝国最强大的治疗师会被授予圣徒的头衔。在光明之龙的照耀下,他们的魔法力量被认为与大多数天使旗鼓相当。
 
 Confessor Abilities
  Neutral Ability: Bless
  The Magic Power and Magic Defense of all friendly creatures are increased.
  Advanced Ability: Resurrection
  A part of target destroyed friendly stack is resurected. The resurected stack can't attack or be attacked during the turn it has been resurected.
  Ultimate Ability: Divine Intervention
  Target stack is healed, cleansed of all negative effects and benefits from Initiative bonus until its next turn.
 圣徒能力
  基础技能:祝福
  增加所有友军的魔法破坏力和魔法防御力。
  高级技能:复活
  复活部分友军单位,被复活的单位在复活的那个回合不能攻击也不能被攻击。
  终极技能:天赐干预
  治疗目标单位,清除其身上的负面魔法并提高其主动性直至下回合
 -------------------------------------------------------------
 
 Inquisitor
 Type: Magic
 Reputation: Blood
 “Judgement is passed by Elrath, the Inquisitor is His wrath”!
 审判者
 类型:魔法
 声誉:血
 “艾尔拉思的审判中,审判者们代表他的愤怒!”
 
 Inquisitors are Clerics who have vowed their servitude to Elrath and the advancement of the Holy Falcon Empire and its Church. The Emperor trusts no one more than an Inquisitor to shine the blazing lights of truth and justice throughout his realm. The Dragon has bestowed upon them powers that even the most battle hardened angels humbly respect.
  审判者是向艾尔拉思以及神圣帝国和其教会宣誓服役的牧师。皇帝相信与审判者相比没有任何其他人更能在他的王国里宣扬光明的真理和正义。在光明之龙给予他们的强大力量面前,连在战斗中最坚定的天使都表现出谦逊的尊敬。
 
 Inquisitor Abilities
  Neutral Ability: Bless
  The Magic Power and Magic Defense of all friendly creatures are increased.
  Advanced Ability: Holy Blades
  All friendly stacks deal additional damage (Light).
  Ultimate Ability: Word of Light
  All enemies are dealt damage (Light). All Living friendly creatures regain Health.
 审判者技能
  基础技能:祝福
  增加所有友军的魔法破坏力和魔法防御力。
  高级技能:神圣之刃
  所有友军单位的攻击附加光明伤害。
  终极技能:光明圣言
  所有敌军单位受到光明伤害。所有生物类友军受到治疗。
wokunnima 回复于 2011-04-28 14:25:
回复 34# [i]x_zhaox[/i]
 
 
  Anathema
 翻译作咒逐如何
 CURSE翻译作诅咒比较多。
 entire enemy army.
 全部敌人。。。。。
x_zhaox 回复于 2011-04-28 14:13:

 我来翻译圣堂的
 
 Knight
 Type: Might
 Reputation: Neutral
 "To be a Knight is to be the Heart and Sword of the Holy Falcon Empire !"
 骑士
 类型:力量
 声誉:中性
 “成为一个骑士你就成为了神圣猎鹰帝国的心脏和利剑!”
 
 Having sworn a solemn oath to uphold the principles of Elrath, the Dragon God of Light, and to defend the realm from all enemies, the Knight is honoured by the people and respected by all. Whether fighting with sword or lance, Knights' banners are their most feared weapon, for they can rally an army of earnest followers willing to be led through the very fires of Sheogh.
  骑士们庄严宣誓拥护光明之龙艾尔拉思的信念,抵御帝国的敌人,受到所有人的尊敬,是所有人的骄傲。无论是持枪还是持剑,骑士们的旗帜是他们最令人胆寒的武器,因为他们可以召集一只热忱的军队,这只军队足以在骑士的领导下穿越谢尔戈的烈焰。
 
 Knight Abilities
  Neutral Ability: Fervor
  The Morale and Might Damage of all friendly creatures are increased.
 骑士技能
  基础技能:热情
  提高所有友军的士气和物理伤害。
 -------------------------------------------------------------
 
 Paladin
 Type: Might
 Reputation: Tears
 “A Paladin dreams alone, and fights for all”!
 圣骑士
 类型:力量
 声誉:泪
 “圣骑士独自梦想着,并为所有人战斗!”
 
 Champions of the impossible quest with faith as their guiding star, Paladins are Knights that have answered the calling of their Dragon. They have made a solemn vow to their god that is magically binding and blesses them with tremendous powers. The Paladin's oath becomes a guiding purpose that allies respect and rivals fear.
  圣骑士是响应光明之龙号召的骑士,以别人看来不可追求的信念指引他们。他们向光明之龙庄严宣誓,光明之龙给予他们魔法力量和祝福。圣骑士的誓言成为一种受盟友们尊敬而令敌人胆怯的意志。
 
 Paladin Abilities
  Neutral Ability: Fervor
  The Morale and Might Damage of all friendly creatures are increased.
  Advanced Ability: Martyr
  At the end of each turn, the Might Defense and Health of the most damaged friendly stack are increased for the next Turn.
  Ultimate Ability: Divine Jutice
  Target stack is dealt a part of the overall damage it has dealt since the start of combat.
  圣骑士技能:
  基础技能:热情
  提高所有友军的士气和物理伤害。
  高级技能:烈士
  每回合结束时,受伤害最严重的友军单位在下回合提高物理防御力和回复生命值。
  终极技能:天赐正义
  使目标单位受到伤害,这个伤害值是其从战斗开始时所受到的总伤害的一部分。(类似复仇,当然不是取决于对方灭了你多少单位,而是取决于你从开场算起给了他多少伤害)
 -------------------------------------------------------------
 
 Vindicator
 Type: Might
 Reputation: Blood
 “The Emperor is just, and the Vindicator his axe!”
 复仇者
 类型:力量
 声誉:血
 “复仇者是皇帝的利斧!”
 The zealous fervour and spectacular accomplishments of a few select Knights is so tremendous that Emperors and Grand Inquisitors have taken notice, bestowing them with greater responsibilities. The Vindicator has sworn allegiance to the doctrine and laws of the Holy Empire and has been given the combined battlefield functions of both judge and executioner.
  一些骑士的狂热和巨大成就引起了皇帝和宗教审判官的注意,并给予他们更大的责任。复仇者对神圣帝国的教义和法律宣誓效忠,在战场上被允许裁决和处刑。
 
 Vindicator Abilities
  Neutral Ability: Fervor
  The Morale and Might Damage of all friendly creatures are increased.
  Advanced Ability: Anathema
  Damage, Defense, Morale and Luck are decreased for the entire enemy army. This effect cannot be dispelled.
  Ultimate Ability: Hour of Judgement
  The target's damage is increased against creatures under the effect of "Anathema" or "Mark of the Heretic". "Anathema" and "Mark of the Heretic" are removed after a successful attack.
 复仇者技能
  基础技能:热情
  提高所有友军的士气和物理伤害。
  高级技能:咒逐
  降低全部敌人的伤害能力、防御力、士气和幸运,咒逐影响不能被解除(!!!!)
  终极技能:审判时刻
  对受“咒逐”“异教徒标记”影响的单位的伤害怎加。对目标单位成功攻击后,“咒逐”和“异教徒标记”的影响从目标单位上去除。
wokunnima 回复于 2011-04-28 13:33:
回复 32# [i]heavenk[/i]
 
 
  战争贩子第二技能是最少持续一个回合吧。。
heavenk 回复于 2011-04-28 13:24:
话说亡灵的技能也太bug了吧,相比下这边兽人的,丫也好意思说自己的算是技能
heavenk 回复于 2011-04-28 13:09:

 Barbarian
 Type: Might
 Reputation: Neutral
 “For Freedom!”
 野蛮人
 类别:力量
 声望:中立
 “为了自由!”
 
 Barbarians cultivate a short temper. Driven by their gut instincts and dominant will, experience has taught them that the simpler the plan the easier it is to lead armies to victory. These natural charismatic leaders are often intelligent in spite of their reputation. A knack for knowing when and where to field a battle, and maintaining a light but powerful army
 with speed and manoeuvrability, has earned their respect from even the greatest military minds of Ashan.
 野蛮人性格急躁。被本能和占有欲所驱使,野蛮人凭经验知晓,越简单的计划越容易带领军队走向胜利。这些天生富有感召力的领袖,通常比别人认为的更加精明。凭借着对何时何地进行战斗的精通,以及组织起一支轻装但强大的部队迅速奔赴战场的能力,使得野蛮人赢得了亚沙世界最伟大的军队领袖们的尊敬。
 
 Barbarian Abilities
  Neutral Ability: First Blood
  The first time a friendly Stronghold stack is dealt damage, the Might Power and Movement of all friendly Stronghold stacks are increased. Lasts several turns.
 野蛮人能力
 天赋能力:第一滴血
 当友军蛮族单位第一次造成伤害时,提升所有友军蛮族单位的力量和速度,持续几个回合。
 --------------------------------------------------------------------------------------------
 Chieftain
 Type: Might
 Reputation: Tears
 “Orc returns to Mother Earth. Tribe lives on!”
 酋长
 类别:力量
 声望:泪系
 “兽人回归大地之母,部落永生不灭!”
 
 The greatest Barbarians take upon themselves the role of leading the tribe in times of strife. Their faith in Father Sky and Mother Earth is steadfast, and they know instinctively that all souls have the right to be free. Their powers are contagious and their hordes mighty beyond compare. When a Chieftain goes to battle, the Spirits of Earth and Sky accompany the tribe.
 最伟大的野蛮人会挑起在冲突中引领部族的重任。他们对天父地母的忠诚信仰,以及其所秉持的众生生而平等的理念,这些都是的他们及其所引领的部落的力量无人可比。当酋长走进战斗的时候,天与地的灵魂也将与部族并肩作战。
 Death Chieftain Abilities
 
  Neutral Ability: First Blood
  The first time a friendly Stronghold stack is dealt damage, the Might Power and Movement of all friendly Stronghold stacks are increased. Lasts several turns.
  Advanced Ability: Unfettered
  All Movement, Initiative, Morale and Might Damage negative effects are dispelled for the entire army.
  Ultimate Ability: Might Over Magic
  Magical Damage on friendly creatures is decreased in proportion with the hero's Might score. Lasts several turns.
 酋长技能
 天赋技能:第一滴血
 当友军蛮族单位第一次造成伤害时,提升所有友军蛮族单位的力量和速度,持续几个回合。
 进阶技能:不受约束
 所有降低移动力,主动性,士气和物理攻击的负面效果对其所带部队无效
 至高技能:力量超越魔法
 所有对友军的魔法伤害降低,其幅度相当于英雄的力量数值(求指导,这到底是哪个指数?),持续数个回合。
 
 --------------------------------------------------------------------------------------------
 Warmonger
 Type: Might
 Reputation: Blood
 “We are chosen of Father Sky!”
 战争贩子
 类别:力量
 声望:血系
 “我们是天父的选民!”
 
 The Warmonger has learned to cultivate rage, transforming anger into an immeasurable tribal weapon. Absolute faith in Father Sky, the orc god of retribution and freedom, confers the Warmonger the power to master and channel personal rage and that of fellow warriors on the battlefield. The terrifying powers of the Warmongers were first witnessed by the Wizards of the Seven Cities during the Revolt of the Orcs, when hordes of enraged slaves destroyed an entire legion of Mageblades.
 战争贩子懂得如何控制怒火,将其转化成不可估量的武器。对兽人的报偿与自由之神——天父的绝对信仰,赋予战争贩子控制自身怒火并将其与手下战士的怒火相连的能力。这种恐怖的力量最先由七城联盟的巫师们在兽人叛乱中发现,当时进攻的部落摧毁了一整个魔刃军团(看来是学院的新兵种?)。
 Warmonger Abilities
 
  Neutral Ability: First Blood
  The first time a friendly Stronghold stack is dealt damage, the Might Power and Movement of all friendly Stronghold stacks are increased. Lasts several turns.
  Advanced Ability: Blood Fury
  Target's Rage level is increased and lasts one more turn.
  Ultimate Ability: Power of the Horde
  The hero's attack deals increased damage, based on the size of his army.
 战争贩子技能
 天赋技能:第一滴血
 当友军蛮族单位第一次造成伤害时,提升所有友军蛮族单位的力量和速度,持续几个回合。
 进阶技能:血怒
 目标的血怒值增加并持续一个回合
 至高能力:部落之力
 英雄的攻击造成更多伤害,其数值基于其部队的规模。
skass 回复于 2011-04-28 12:58:
Death Knight 死亡骑士
 Type: Might
 Reputation: Blood
 “You can join them or fight them. Either way, you'll die.”
 你可以加入他们,或者与之战斗。不论何种选择,结局唯有死亡。
 The Death Knight preaches the merits of un-life and eagerly converts both the willing and the dead. Those who stand against the will of the Spider Goddess's greatest warrior in the crusade to forcefully maintain the balance of Life and Death, must be victorious or be enlisted as a part of the congregation. Many Death Knights become obsessed with their role, and come to believe that they must kill everything until Asha sends someone capable of stopping them. Asha uses all.
 死亡骑士宣扬亡灵之优越同时热衷于转化有这种需求的人以及死者(变为亡灵)。那些在圣战中极力维持生死平衡的敢于对抗蜘蛛女神最强战士的人们,要么必须胜利要么将成为死亡骑士的一员。许多死亡骑士执迷于他们的角色,并相信他们将毁灭万有直到爱诗阿派遣合适的人来阻止他们。一切归于爱诗阿。
 Death Knight Abilities
 Neutral Ability: Face of Death
 Each time an enemy stack is destroyed, all atributes of all other enemy stacks are decreased for several turns.
 Advanced Ability: Vampiric Embrace 吸血之拥
 A part of the damage caused by all friendly stacks restores their Health. 友军可从对敌人的伤害中吸取部分生命。
 Ultimate Ability: For Whom the Bell Tolls 丧钟为谁而鸣
 Target Core or Elite stack will be destroyed within a few turns, unless the battle is won first.
 核心或精英目标生物将在几回合后被消灭,除非在此之前赢取战争。
wokunnima 回复于 2011-04-28 12:54:
回复 28# [i]skass[/i]
 
 
  亡灵有点微过分了吧。。。。
 不带这么欺负人的。。太能吸了。
skass 回复于 2011-04-28 12:40:

 Bone Guard
 白骨骑士
 Type: Might
 Reputation: Tears
 “There is no Life without Death. A Bone Guard understands this better than anyone.”
 若无死亡,何来生命。白骨骑士明了其理甚于他人。
 Bone Guards are obsessed in maintaining the fragile balance between Life and Death. Standing on the edge, they can channel mystical energies from one dominon to the other. Their service to the Spider Goddess requires the manipulation of complex philosophy as well as the sword. They ultimately decide who deserves to live and who must die, so that Asha, the Dragon Goddess of Creation, might use their soul once again in a future reincarnation.
 白骨骑士迷恋于维持生与死的微弱平衡。身处生者与亡灵的边界,白骨骑士能够将神秘的能量从一边导向另一边。他们对蜘蛛女神的服务要求他们熟知复杂的哲学,如同他们善于用剑。他们最终将决定何者得生,何者受死,以便造物龙神爱诗阿再度循环利用其灵魂能量。
 
 
 Bone Guard Abilities
 Neutral Ability: Face of Death
 Each time an enemy stack is destroyed, all atributes of all other enemy stacks are decreased for several turns.
 Advanced Ability: Bound By Death 进阶技能: 死之束缚
 Whenever a friendly undead stack is near a corpse, she drains its departing lifeforce and gains Health regeneration. Moving away from the corpse ends the effect.
 任意一支亡灵友军可从附近尸体上获取生命能量并回复生命。离开尸体后效果终止。
 Ultimate Ability: Death is not the End 死非终结
 When a friendly stack is destroyed, it drains health to each adjacent enemy stack and is instantly revived with Health equal to the amount drained.
 当一队友军被毁灭时,将吸取周围敌军的生命复活这队友军,复活的生命值等于吸取的生命值。
wokunnima 回复于 2011-04-28 12:21:
回复 24# [i]skass[/i]
 
 
  我记得several是3~5。。。。
21941danG 回复于 2011-04-28 12:06:

 工作中,下午5:00没人要瀛洲的话,7:00前估计能完工。
 
 有了就算~
chenxh123 回复于 2011-04-28 12:01:
英语不好 坐等翻译
skass 回复于 2011-04-28 11:55:
Ebon Knight 黑檀骑士
 Type: Might
 Reputation: Neutral
 “The Spider Queen sows the seeds of death, the Ebon Knight is her scythe”.
 朔蛛女皇播种死亡,黑檀骑士为其收割。
 
 Devout followers of the cult of the Spider Goddess who aspire to the calling of the warrior, cover their face with the Death Mask in honour of Her name. This deeply religious oath transforms them into an emissary of death and the hosts they lead into battle have sent many to an unappointed rendez-vous with Asha in the spirit world. Some are said to die of fright upon simply seeing the face of death adorned by the Ebon Knight.
 选择战士之路的蜘蛛女神的虔诚信徒,戴上死亡之面具以崇敬女神圣名。他们的虔诚信仰令他们转变为死亡的使者和葬送敌人的领袖。(这句我实在看的很难受,请高人来翻译一下吧= =)。传说有些人仅仅因为窥见黑檀骑士的死亡面饰便被惊吓致死。
 
 
 
 Ebon Knight Abilities
 Neutral Ability: Face of Death 基础技能: 死之面容
 Each time an enemy stack is destroyed, all atributes of all other enemy stacks are decreased for several turns.
 
 当敌人的一支军队被消灭时,其他敌军的各项属性降低几个回合。
wokunnima 回复于 2011-04-28 11:47:
我恶魔的法系和力量都翻译出来了。
 其他4个种族我就不管了~
skass 回复于 2011-04-28 11:46:
回复 datou3333
 
 
  亡灵也有类似技能呀,越打越多不再是亡灵专利啦~
安戴德耐特 发表于 2011-4-28 10:49

 
 
  越打越多还是亡灵专利……
wokunnima 回复于 2011-04-28 11:39:
╮(╯▽╰)╭感谢各位指出,因为现实原因我翻译得断断续续,也没有办法细看,就交给各位了。
安戴德耐特 回复于 2011-04-28 10:49:
回复 9# [i]datou3333[/i]
 
 
  亡灵也有类似技能呀,越打越多不再是亡灵专利啦~
solarius 回复于 2011-04-28 10:22:

 为什么要把暴击叫做上限攻击……
 
 seal of power不是封印之力,power of seal才是。seal of power可以翻成能量魔印,能量之印等
 
 而且技能描述最重要的一句没翻:召唤来的魔鬼战后留存,[size=4][color=Red]但不会超过这队兵的战前原始数量[/color][/size],也就是另一种形式的复活,而不能像不死一样增长数量。
skass 回复于 2011-04-28 10:18:
异教徒是个泛称,不如改成邪教徒或者混沌信徒
wokunnima 回复于 2011-04-28 10:06:

 Heretic
 邪教徒
 Type: Might
 力量英雄
 Reputation: Neutral
 初级
 “When Ugrash curses, a Heretic is born”!
 鄂加斯的诅咒就是邪教徒的诞生!
 Embracing the cause of Chaos and imbued with powers feared by all those who walk the lands of Ashan, the Heretic has thrown aside an Ashan birthright to become a leader of demons. Heretics have been "blessed" by Urgash for loyal services to an Archdemon of Sheogh, and their bodies have undergone mutations that confer upon them the power to channel the fires of hell and command its minions.
 邪教徒舍弃了亚山子民的身份成为了一个恶魔的领袖,他们拥抱着混沌之源以及获得混乱之力,要让每一个在亚山行走的生物都为之战栗。
 邪教徒们通过对鄂加斯的忠诚服务使自己获得了鄂加斯的“赐福”并成为了谢尔戈一个大恶魔,因为他们获得了打开地狱烈焰通道以及控制地狱喽啰的力量,而这种力量使他们的身体都产生了异变。
 Heretic Abilities
 异教徒能力
 Neutral Ability: Hellfire Aura
 中立能力:地狱烈焰之环
 All friendly creatures have a chance to deal additional damage (Fire) on attacks and retaliations.
 所有友方生物在攻击和反击的时候会造成额外的火焰伤害。
 --------------------------------------------------------------------------------------------
 Hellcaller
 地狱唤魔者
 Type: Might
 力量英雄
 Reputation: Tears
 泪系路线
 “A Demonist summons, a Hellcaller sets you free”.
 召唤地狱唤魔之人能给你以解脱
 Hellcallers inspire demonkind and harness their longing for freedom from their eternal prison world into a devastating strategical weapon. The Hellcaller's charisma and sense of purpose makes them the most feared Heretics on Ashan, most especially during a Blood Moon eclipse when the walls of Sheogh are weakened. Their ranks are constantly replenished by eager, ferocious and obedient minions who would follow them anywhere, eyes alit with the promise of freedom.
 Hellcaller Abilities
 地狱唤魔者能够激发恶魔信徒对冲破剥夺他们自由的冲破永恒监狱的的渴望,并将这种渴望转换成为最强大的武器。地狱唤魔者的魅力和使命感使他们成为亚山最令人恐惧的异教徒,尤其是当血月月食降临,鄂加斯之墙变得虚弱的时候。唤魔者的军队渴望着唤魔者承诺的自由,不断地被激励着。并成为了唤魔者最凶残而顺从的仆人,跟随者唤魔者到亚山的任何角落。
 Neutral Ability: Hellfire Aura
 All friendly creatures have a chance to deal additional damage (Fire) on attacks and retaliations.
 ╮(╯▽╰)╭
 Advanced Ability: Irresistible Calling
 进阶能力,不可抗拒的呼唤
 The number of creatures summoned with the Gating faction/racial ability is increased.
 召唤生物的数量和种族召唤门/种族能力得到了提高。
 Ultimate Ability: Seal of Power
 最终技能:力量之印
 Some of the reinforcements from the Gating Faction ability stay in the hero's army after combat, up to the original size of the stack they reinforced.
 一些通过种族传送门传送过来的增援部队在战斗结束后会增加到原来的部队之中,并且不会超过原有部队的数量。
 --------------------------------------------------------------------------------------------
 Chaos Lord
 混沌领主
 Type: Might
 力量英雄
 Reputation: Blood
 血系路线
 “The Chaos Lord is to demon legions what oil is to fire.”
 混沌领主对恶魔大军的重要性就像沸油对于烈火一样。
 In Sheogh, Luck is a form of Power. None have learned the extent of this aspect as well as the Chaos Lord, who in gaining the favours of Urgash for daring and ever riskier exploits, has acquired the capacity to bend the rules of fate and destiny. The leader's legions not only grow in confidence under the Chaos Lord's command, but become uncannily precise in battle, devastating their astonished foes.
 Chaos Lord Abilities
 在谢尔戈,运气是力量的一种。在这方面没有恶魔能够比混沌领主学习的更多。混沌领主们为了得到鄂加斯的赏赐,总是大胆地尝试高风险的任务,并获得了修改宿命和命运的能力。在混沌领主的指挥下恶魔大军不仅仅在增加着信息,而更重要的是离奇准确地毁灭他们惊愕的敌人。
 Neutral Ability: Hellfire Aura
 All friendly creatures have a chance to deal additional damage (Fire) on attacks and retaliations.
 ╮(╯▽╰)╭
 Advanced Ability: Demonic Luck
 进阶能力:魔鬼之幸
 Critical hits are increased for all friendly creatures.
 增加所有友军的上限攻击率?(╮(╯▽╰)╭我就不用暴击)
 Ultimate Ability: Mark of Chaos
 最终技能:混沌标记
 The next attacks on the target will automatically be critical hits.
 对于目标敌人的下一次攻击自动成为上限攻击╮(╯▽╰)╭
 
 Warlock
 术士
 Type: Magic
 法系
 Reputation: Neutral
 初级
 “There are the Elemental Magics, and then there is Chaos!”
 这里有元素的魔力,这里就会成为混沌!
 The magic of Chaos is a powerful force that has more than once turned a curious Priest away from their Dragon God, or an ambitious Wizard from the reasonable precepts of Sar-Issus. These Sheogh-bent mages are called Warlocks, and their reputation on the battlefield is infamous. Often the leaders of secret armies of Demon Cultists in times of peace, when demons escape Sheogh, they willingly swarm to the Warlock's banner.
 Warlock Abilities
 混乱魔法是一种强大的力量,已经不止一次吸引那些好奇的祭祀们背离他们的龙神,或者让野心勃勃的巫师离开萨—伊苏斯的枯燥的戒律。这些对谢尔戈嗜好的法师被称为术士,他们在战场上臭名昭著。在和平时期,这些恶魔的信徒们经常带领着隐秘的军队,当然恶魔们挣脱谢尔戈,他们回自愿挥舞其术士的大旗。
 Neutral Ability: Chaos Magic
 基本技能:混乱魔法
 All spells cast by the Hero have a chance to cost less Mana.
 所有英雄的魔法都有机会降低魔法消耗
 --------------------------------------------------------------------------------------------
 Demonist
 恶魔狂热者
 Type: Magic
 法系
 Reputation: Tears
 泪系
 “There are rules to gating Demons, and the Demonist breaks them all.”
 有许多规则束缚着召唤恶魔,恶魔狂热者将他们全部击碎
 Warlocks obtain the title of Demonist when their mastery of the magic of Chaos allows them to create portals between Sheogh and Ashan at will. The greatest amongst them use these powers during the heat of a battle, turning the tide to their favour when even the most pessimistic of generals has thought the conflict already won. The greatest demonists are known throughout Sheogh, and the minions of Urgash answer their calling in a heartbeat.
 Demonist Abilities
 当术士们掌握的混乱魔法能够让他们随意创造连接谢尔戈和亚山之间的传送门之时,他们就会获得恶魔狂热者的头衔。在激烈的战斗中他们使用的力量是最强大的,这力量能够扭转局面,让甚至最悲观的将军都认为战斗几乎获得了胜利。最伟大的恶魔狂热者闻名于整个谢尔戈,鄂加斯的仆从们会在一个心跳的瞬间回应这些狂热者的召唤。
 Neutral Ability: Chaos Magic
 All spells cast by the Hero have a chance to cost less Mana.
 ╮(╯▽╰)╭
 Advanced Ability: Linked Gating
 进阶能力:传送门连接
 Creates a link between a stack and its gated reinforcements. A part of the damage dealt to the original stack is instead dealt to the gated stack.
 在原始部队和传送增援部队之间建立起连接,一部分对于原始部队的伤害将会转移到传送的增援部队身上。
 Ultimate Ability: Abyss Gate
 最终技能:深渊之门
 Targeted stack returns to Sheogh for the turn, then comes back reinforced. The gate remains on the combat map, it has three Toughness and can be destroyed. If it is destroyed, the ally returns after combat.
 被选中的部队将会被传送回谢尔戈,在获得加强之后传送回来。深渊之门会保留在战斗地图中,他有三个粘着点并且可以被摧毁。
 --------------------------------------------------------------------------------------------
 Pyromancer
 纵火者/烈焰术士
 Type: Magic
 法系
 Reputation: Blood
 血系
 “There is nowhere to hide, when the Pyromancer comes looking.”
 当烈焰术士搜索的时候,你无处躲藏
 Warlocks seduced by the promises of Ur-Krag, the Overlord of Destruction, become so attuned to His will, that they can channel the powers of fire and chaos directly onto the battlefield. The spells of the Pyromancer are so devastating that demons under their command often charge impulsively simply to be sure of being part of the combat before it is quickly finished by the powers of their master.
 术士们被Ur-Krag——毁灭之王——的许诺所诱惑,成为如此切合毁灭之王意愿的烈焰术士,以至于他们可以将烈焰和混乱的力量直接宣泄在战场之上。烈焰术士的魔法具有如此大的破坏性,以至于他手下的部队不得不为了成为战争的一部分而冲动地杀入战场,以免战争因为他们主人强大的力量而过早结束。
 Pyromancer Abilities
 Neutral Ability: Chaos Magic
 All spells cast by the Hero have a chance to cost less Mana.
 ╮(╯▽╰)╭
 Advanced Ability: Inferno
 进阶力量:深渊地狱
 Five pillars of raging fire appear in the desired place, damaging all stacks in the area. At the start of each turn the pillars move in random directions damaging any stacks on the way. The pillars last for four turns.
 5个熊熊的烈焰之柱出现在召唤的地方,并摧毁那里的所有的生物。每个回合开始这些火柱会随机移动,并且伤害其经过地区的部队,这些火柱会持续4回合。
 Ultimate Ability: Armageddon
 最终力量:最终决战╮(╯▽╰)╭好吧,末日审判
 All non-infernal creatures on the Combat Map are dealt damage (Fire). All obstacles and walls are dealt damage (Structural).
 所有非友方生物,所有障碍物,和围墙(构架)都会受到火焰的伤害。
xynsy123 回复于 2011-04-28 09:50:
可算是憋出点消息来了,不容易啊。。
安戴德耐特 回复于 2011-04-28 09:29:
信息大爆发??
晓雾星河 回复于 2011-04-28 09:05:
声誉系统终于出来了,等翻译
wokunnima 回复于 2011-04-28 09:03:
恶魔必须是我的T T
wokunnima 回复于 2011-04-28 09:00:
恶魔是我的!!!!!!!!!
skass 回复于 2011-04-28 08:51:
官网页面继续悲剧中……
iamblackhand 发表于 2011-4-28 07:27

 
 
  直接保存网页,观看无压力。顺说,地狱门召唤的数量明显不会太多,而且那个终极技能估计在30级左右才会出现……
 
 这回的内容读起来好懂,翻起来比较难,如果不急的话,我今晚翻译necro的内容,大概晚一些可以完工
iamblackhand 回复于 2011-04-28 07:27:
官网页面继续悲剧中……
datou3333 回复于 2011-04-28 07:25:
这个技能如果不改的话地狱就要无敌了
 
 技能:力量封印
 部分传送门召唤的生物在战斗结束后会留在队伍中,留队生物数量不超过召唤时相应队伍中的生物数量
 
  Ultimate Ability: Seal of Power
  Some of the reinforcements from the Gating Faction ability stay in the hero's army after combat, up to the original size of the stack they reinforced.
skass 回复于 2011-04-27 23:56:
回复 skass [
 
 哈哈哈哈 很像烏龜
platonsky 发表于 2011-4-27 23:50

 
 
  升级泪系还好一点,升级成血系更加傻……
platonsky 回复于 2011-04-27 23:50:
[b]回复 6# [i]skass[/i] [
 
 哈哈哈哈 很像烏龜
skass 回复于 2011-04-27 23:21:
水族英雄形象傻的可以
skass 回复于 2011-04-27 23:08:

 太晚了,精力不集中……
 有些名词还不熟。
 大概情况是敛冥官擅长不死秘密,能够驱使生者与死者生命力。
wokunnima 回复于 2011-04-27 22:23:
没办法,我这次等翻译了,小说必须五一前做个了断!
wokunnima 回复于 2011-04-27 22:22:
沙~~~~~~~~~~~~~~~~~~~~~~~发
 
 我擦叻!!!!!
邪翼 回复于 2011-04-27 22:19:
[size=5][color=Red]图文配见:[url]http://www.heroworld.net/h6/pv-hero.php[/url][/color][/size]

 
骑士(Knight) - 力量型 - 中立
 To be a Knight is to be the Heart and Sword of the Holy Falcon Empire !
 成为一个骑士也就成为了神圣猎鹰帝国的核心与利剑!
 
 骑士们庄严宣誓拥护光明之龙艾尔拉思的信念,抵御帝国的敌人,他们受到所有人的尊敬,是所有人的骄傲。无论是持枪还是持剑,骑士们的旗帜是他们最令人胆寒的武器,因为他们可以召集一只热忱的军队,这只军队足以在骑士的领导下穿越谢尔戈的烈焰。
 Having sworn a solemn oath to uphold the principles of Elrath, the Dragon God of Light, and to defend the realm from all enemies, the Knight is honoured by the people and respected by all. Whether fighting with sword or lance, Knights` banners are their most feared weapon, for they can rally an army of earnest followers willing to be led through the very fires of Sheogh.
 
 基础能力 - 狂热(Fervor):提高所有友军的士气和物理伤害。
 

 圣武士(Paladin) - 力量型 - 泪系
 A Paladin dreams alone, and fights for all !
 圣武士者,梦拥孤身,战为众人!
 
 圣武士是响应光明之龙号召的骑士,以别人看来不可追求的信念指引他们。他们向光明之龙庄严宣誓,光明之龙给予他们魔法力量和祝福。圣武士的誓言成为一种受盟友们尊敬而令敌人胆怯的意志。
 Champions of the impossible quest with faith as their guiding star, Paladins are Knights that have answered the calling of their Dragon. They have made a solemn vow to their god that is magically binding and blesses them with tremendous powers. The Paladin`s oath becomes a guiding purpose that allies respect and rivals fear.
 
 基础能力 - 狂热(Fervor):提高所有友军的士气和物理伤害。
 进阶能力 - 殉难者(Martyr):每回合结束时,受伤害最严重的友军单位在下回合提高物理防御力和生命值加成。
 至高能力 - 神圣审判(Divine Jutice):使目标单位受到伤害,伤害值取决于其从战斗开始时所造成的总伤害。
 

 复仇铁卫(Vindicator) - 力量型 - 血系
 The Emperor is just, and the Vindicator his axe!
 复仇铁卫是正义的帝国皇帝的利斧!
 
 一些骑士的狂热和惊人成就引起了皇帝和宗教审判官的注意,并给予他们更大的责任。复仇铁卫对神圣帝国的教义和法律宣誓效忠,被允许在战场上同时行使裁决和行刑的权利。
 The zealous fervour and spectacular accomplishments of a few select Knights is so tremendous that Emperors and Grand Inquisitors have taken notice, bestowing them with greater responsibilities. The Vindicator has sworn allegiance to the doctrine and laws of the Holy Empire and has been given the combined battlefield functions of both judge and executioner.
 
 基础能力 - 狂热(Fervor):提高所有友军的士气和物理伤害。
 进阶能力 - 咒逐(Anathema):降低全部敌人的伤害、防御力、士气和幸运,效果无法被驱散。
 至高能力 - 审判时刻(Hour of Judgement):对受咒逐和异教徒标记影响的单位的伤害增加。对目标单位攻击完成后,咒逐和异教徒标记的影响从目标单位上去除。
 

 牧师(Cleric) - 魔法型 - 中立
 I`ve faith in Elrath, but I trust his Clerics even more!
 我信奉艾尔拉思,但我更信任他的牧师!
 
 牧师们向光明之龙艾尔拉思宣誓服役,是他在战场上的强大特使。因他们的热情受到光明之龙的祝福,牧师可以给予其麾下的部队艾尔拉思的恩惠。神圣猎鹰帝国在其统治的五个世纪中发生过很多战争,而牧师在这些战争中起到决定性的作用。
 Clerics have sworn their servitude to Elrath, the Dragon God of Light, and are powerful emissaries on the battlefield. Blessed for their fervour, they can bestow Elrath`s favour on the troops under their command. The Holy Falcon Empire has known many wars in its five centuries of dominance, and the Clerics have been the deciding factor in many of them.
 
 基础能力 - 祝福(Bless):增加所有友军的魔法伤害和魔法防御力。
 

 告解师(Confessor) - 魔法型 - 泪系
 When Elrath needs you, even death stands aside.
 当艾尔拉思需要你时,就连死亡也要靠边站。
 
 告解师是通晓光明之龙的牧师,他们可以传递艾尔拉思保护亚沙创造的世界的意愿。神圣猎鹰帝国最强大的治疗师会被授予告解师的头衔。在光明之龙的照耀下,他们的魔法力量被认为与大多数天使旗鼓相当。
 Confessors are Clerics that have become so attuned to the Dragon of Light that they can channel Elrath`s will to protect Asha`s creation. The most powerful healers of the Holy Falcon Empire are awarded the title of Confessor and are considered by most Angels as their equals in magic under the wings of their Dragon God.
 
 基础能力 - 祝福(Bless):增加所有友军的魔法伤害和魔法防御力。
 进阶能力 - 复活(Resurrection):复活部分友军单位,被复活的单位在本回合不能攻击也不会被攻击。
 至高能力 - 神圣介入(Divine Intervention):治疗目标单位,清除其身上的负面魔法并提高其主动性直至下回合。
 

 圣裁官(Inquisitor) - 魔法型 - 血系
 Judgement is passed by Elrath, the Inquisitor is His wrath!
 艾尔拉思的审判中,圣裁官们代表他的愤怒!
 
 圣裁官是向艾尔拉思以及神圣帝国和其教会宣誓服役的牧师。皇帝相信与圣裁官相比没有任何其他人更能在他的王国里宣扬光明的真理和正义。在光明之龙给予他们的强大力量面前,连在战斗中最坚定的天使都表现出谦逊的尊敬。
 Inquisitors are Clerics who have vowed their servitude to Elrath and the advancement of the Holy Falcon Empire and its Church. The Emperor trusts no one more than an Inquisitor to shine the blazing lights of truth and justice throughout his realm. The Dragon has bestowed upon them powers that even the most battle hardened angels humbly respect.
 
 基础能力 - 祝福(Bless):增加所有友军的魔法伤害和魔法防御力。
 进阶能力 - 神圣之刃(Holy Blades):所有友军单位的攻击附加光明伤害。
 至高能力 - 光明圣言(Word of Light):所有敌军单位受到光明伤害。所有活体生物类友军受到治疗。
 

 邪教徒(Heretic) - 力量型 - 中立
 When Ugrash curses, a Heretic is born!
 邪教徒因鄂加斯的诅咒而生!
 
 通过拥抱混沌之源,获得让每一个在亚山行走的生物都为之战栗的力量,邪教徒舍弃了亚山子民的身份成为了一个恶魔的领袖。邪教徒们以他们对一位谢尔戈上阶恶魔的忠实服务赢得了鄂加斯的“赐福”,因而他们获得了打开地狱烈焰通道以及控制地狱喽啰的力量,这种力量使他们的身体都产生了异变。
 Embracing the cause of Chaos and imbued with powers feared by all those who walk the lands of Ashan, the Heretic has thrown aside an Ashan birthright to become a leader of demons. Heretics have been "blessed" by Urgash for loyal services to an Archdemon of Sheogh, and their bodies have undergone mutations that confer upon them the power to channel the fires of hell and command its minions.
 
 基础能力 - 地狱火环(Hellfire Aura):所有友方生物在攻击和反击的时候有机会造成额外的火焰伤害。
 

 唤魔者(Hellcaller) - 力量型 - 泪系
 A Demonist summons, a Hellcaller sets you free.
 鬼神使只能召唤,而唤魔者将使你重获自由。
 
 唤魔者能够激发并利用恶魔对冲出永恒监狱的的渴望,并将这种渴望转换成为极具破坏性的战略武器。唤魔者的魅力和使命感使他们成为亚山最令人恐惧的邪教徒,尤其是当血月之蚀降临,谢尔戈之墙变得虚弱的时候。唤魔者的军队不断地被唤魔者承诺的自由激励着征战四方,成为了唤魔者最凶残而且听话的仆人。
 Hellcallers inspire demonkind and harness their longing for freedom from their eternal prison world into a devastating strategical weapon. The Hellcaller`s charisma and sense of purpose makes them the most feared Heretics on Ashan, most especially during a Blood Moon eclipse when the walls of Sheogh are weakened. Their ranks are constantly replenished by eager, ferocious and obedient minions who would follow them anywhere, eyes alit with the promise of freedom.
 
 基础能力 - 地狱火环(Hellfire Aura):所有友方生物在攻击和反击的时候有机会造成额外的火焰伤害。
 进阶能力 - 强制召集(Irresistible Calling):增加异界门召唤的生物数量。
 至高能力 - 魔力之印(Seal of Power):一些通过种族异界门召唤而来的增援部队在战斗结束后会保留,但总数不会超过原有部队的数量。
 

 混沌领主(Chaos Lord) - 力量型 - 血系
 The Chaos Lord is to demon legions what oil is to fire.
 混沌领主之于恶魔大军,如同沸油之于烈火。
 
 在谢尔戈,运气也是力量的一种。在这方面没有恶魔能够比混沌领主学习的更多。混沌领主们为了得到鄂加斯的赏赐,总是大胆地尝试高风险的任务,并获得了修改宿命和命运的能力。在混沌领主指挥下的部队不仅更加自信,而且在毁灭他们的敌人的时候往往精准的不可思议。
 In Sheogh, Luck is a form of Power. None have learned the extent of this aspect as well as the Chaos Lord, who in gaining the favours of Urgash for daring and ever riskier exploits, has acquired the capacity to bend the rules of fate and destiny. The leader`s legions not only grow in confidence under the Chaos Lord`s command, but become uncannily precise in battle, devastating their astonished foes.
 
 基础能力 - 地狱火环(Hellfire Aura):所有友方生物在攻击和反击的时候有机会造成额外的火焰伤害。
 进阶能力 - 魔鬼之幸(Demonic Luck):增加所有友军的暴击(幸运一击)机率。
 至高能力 - 混沌标记(Mark of Chaos):对于目标敌人的下一次攻击必然暴击。
 

 妖术师(Warlock) - 魔法型 - 中立
 There are the Elemental Magics, and then there is Chaos!
 元素魔法之所在,即为混沌之所存 !
 
 混乱魔法是一种强大的力量,已经不止一次吸引那些好奇的祭祀们背离他们的龙神,或者让野心勃勃的法师远离萨·伊苏斯的戒律。这些对谢尔戈嗜好的法师被称为妖术师,他们在战场上臭名昭著。在和平时期,这些恶魔的信徒们经常带领着隐秘的军队,当然恶魔们挣脱出谢尔戈,他们又会自动挥舞起妖术师的大旗。
 The magic of Chaos is a powerful force that has more than once turned a curious Priest away from their Dragon God, or an ambitious Wizard from the reasonable precepts of Sar-Issus. These Sheogh-bent mages are called Warlocks, and their reputation on the battlefield is infamous. Often the leaders of secret armies of Demon Cultists in times of peace, when demons escape Sheogh, they willingly swarm to the Warlock`s banner.
 
 基础能力 - 混乱魔法(Chaos Magic):英雄施法时有机会降低魔耗。
 

 鬼神使(Demonist) - 魔法型 - 泪系
 There are rules to gating Demons, and the Demonist breaks them all.
 唤魔之法诸厄,鬼神使皆破之 。
 
 当妖术师们掌握的混乱魔法能够让他们随意创造连接谢尔戈和亚山之间的传送门之时,他们就会获得鬼神使的头衔。他们最强的力量可以在战斗的紧要关头扭转局面,即使最悲观的敌将都认为战斗已经获得了胜利。最伟大的鬼神使在整个谢尔戈闻名遐迩,当他们召唤时,鄂加斯的仆从们会立刻响应。
 Warlocks obtain the title of Demonist when their mastery of the magic of Chaos allows them to create portals between Sheogh and Ashan at will. The greatest amongst them use these powers during the heat of a battle, turning the tide to their favour when even the most pessimistic of generals has thought the conflict already won. The greatest demonists are known throughout Sheogh, and the minions of Urgash answer their calling in a heartbeat.
 
 基础能力 - 混乱魔法(Chaos Magic):英雄施法时有机会降低魔耗。
 进阶能力 - 联动界门(Linked Gating):在原始部队和召唤部队之间建立起连接,一部分对于原始部队的伤害将会转移到召唤部队身上。
 至高能力 - 深渊之门(Abyss Gate):选中部队回到谢尔戈一回合,之后带着援军回来,期间召唤之门会存在战场上,召唤之门能抵御3次攻击,如果被摧毁,则单位只能在战后回来。
 

 占火师(Pyromancer) - 魔法型 - 血系
 There is nowhere to hide, when the Pyromancer comes looking.
 当占火师搜寻的时候,你无处可藏。
 
 妖术师们被毁灭魔王Ur-Khrag的许诺所诱惑,成为如此切合毁灭魔王意愿的占火师,以至于他们可以将烈焰和混乱的力量直接宣泄在战场之上。占火师的魔法具有如此大的破坏性,以至于他手下的部队不得不直接杀入战场,以免战争因为他们主人强大的力量而过早结束。
 Warlocks seduced by the promises of Ur-Krag, the Overlord of Destruction, become so attuned to His will, that they can channel the powers of fire and chaos directly onto the battlefield. The spells of the Pyromancer are so devastating that demons under their command often charge impulsively simply to be sure of being part of the combat before it is quickly finished by the powers of their master.
 
 基础能力 - 混乱魔法(Chaos Magic):英雄施法时有机会降低魔耗。
 进阶能力 - 地狱烈焰(Inferno):目标区域竖起5座火柱,对区域内所有生物造成伤害,每回合开始火柱将随机移动,并伤害经过的生物,持续4回合。
 至高能力 - 末日审判(Armageddon):战场所有非恶魔生物都会受到火焰伤害,所有障碍物和围墙也会遭到损坏。
 

 黑檀骑士(Ebon Knight) - 力量型 - 中立
 The Spider Queen sows the seeds of death, the Ebon Knight is her scythe.
 蜘蛛女皇播种死亡,黑檀骑士为其收割。
 
 选择战士之路的蜘蛛女神的虔诚信徒,戴上死亡之面具以崇敬女神圣名。他们的虔诚信仰令他们转变为死亡的使者,在战争中将很多人送入灵魂世界与亚莎来一次未经预约的幽会。传说有些人仅仅因为窥见黑檀骑士的死亡面饰便被惊吓致死。
 Devout followers of the cult of the Spider Goddess who aspire to the calling of the warrior, cover their face with the Death Mask in honour of Her name. This deeply religious oath transforms them into an emissary of death and the hosts they lead into battle have sent many to an unappointed rendez-vous with Asha in the spirit world. Some are said to die of fright upon simply seeing the face of death adorned by the Ebon Knight.
 
 基础能力 - 死之面容(Face of Death):当敌人的一支军队被消灭时,其他敌军的各项属性降低几个回合。
 

 白骨卫士(Bone Guard) - 力量型 - 泪系
 There is no Life without Death. A Bone Guard understands this better than anyone.
 生者终有一死。白骨卫士比任何人都明白这点。
 
 白骨卫士迷恋于维持生与死的微弱平衡。身处生者与亡灵的边界,白骨卫士能够将神秘的能量从一边导向另一边。他们对蜘蛛女神的服务要求他们熟知复杂的哲学,如同他们擅长用的剑。他们最终将决定何者得生,何者受死,以便造物龙神亚莎再度循环利用其灵魂能量。
 Bone Guards are obsessed in maintaining the fragile balance between Life and Death. Standing on the edge, they can channel mystical energies from one dominon to the other. Their service to the Spider Goddess requires the manipulation of complex philosophy as well as the sword. They ultimately decide who deserves to live and who must die, so that Asha, the Dragon Goddess of Creation, might use their soul once again in a future reincarnation.
 
 基础能力 - 死之面容(Face of Death):当敌人的一支军队被消灭时,其他敌军的各项属性降低几个回合。
 进阶能力 - 死之束缚(Bound By Death):任意一支亡灵友军可从附近生命体的尸体上获取生命能量并回复生命,远离尸体效果终止。
 至高能力 - 死非终结(Death is not the End):当一队友军被毁灭时,将吸取周围敌军的生命复活这队友军,复活的生命值等于吸取的生命值。
 

 死亡骑士(Death Knight) - 力量型 - 血系
 You can join them or fight them. Either way, you`ll die.
 你可战可降。无论何从,唯亡。
 
 死亡骑士宣扬亡灵之优越同时热衷于转化有这种需求的人以及死者(变为亡灵)。那些在圣战中极力维持生死平衡的敢于对抗蜘蛛女神最强战士的人们,要么必须胜利要么将成为死亡骑士的一员。许多死亡骑士执迷于他们的角色,并相信他们将毁灭万有直到亚莎派遣合适的人来阻止他们。一切归于亚莎。
 The Death Knight preaches the merits of un-life and eagerly converts both the willing and the dead. Those who stand against the will of the Spider Goddess`s greatest warrior in the crusade to forcefully maintain the balance of Life and Death, must be victorious or be enlisted as a part of the congregation. Many Death Knights become obsessed with their role, and come to believe that they must kill everything until Asha sends someone capable of stopping them. Asha uses all.
 
 基础能力 - 死之面容(Face of Death):当敌人的一支军队被消灭时,其他敌军的各项属性降低几个回合。
 进阶能力 - 吸血之拥(Vampiric Embrace):友军可从对敌人的伤害中吸取部分生命恢复自身。
 至高能力 - 丧钟为谁而鸣(For Whom the Bell Tolls):核心或精英目标生物将在几回合后被消灭,除非在此之前赢取胜利。(咳,这货一场战斗就一次)
 

 役亡师(Necromancer) - 魔法型 - 中立
 Asha uses all. And I am Her emissary.
 万物归于亚莎,我为她之使者。
 
 七城联邦的法师当中,役亡师作为崇拜秩序龙神亚莎的死亡化身的一支宗教团体分裂出来。役亡师们发展出了自己独有的源力魔法分支,他们称之为招魂术,专注于腐化生体和灵体领域。役亡师们深信,若对魔法的追求脱离了对亚莎的尊重,将会导致亚山的终极毁灭。
 The Necromancers began as a religious splinter sect of the Wizards of the Seven Cities who had developed a mystical sensitivity to the death aspect of the Dragon Goddess of Order, Asha. They have developed their own branch of Primordial magic, which they call Necromancy, that focuses on the erosion of the body and domination of the spirit. They believe that the pursuit of magical knowledge without reverence to the Dragon Goddess will lead to the ultimate destruction of Ashan.
 
 基础能力 - 一切归于亚莎(Asha Uses All):某支敌军或者友军部队全灭时英雄获得魔法值。
 

 敛尸官(Embalmer) - 魔法型 - 泪系
 Give me a bone and piece of flesh, and I`ll build an army that will last forever.
 吾可用碎骨片肉造就不朽大军。
 
 为获取长生不死之谜的役亡师成为敛尸官。敛尸官会成为灵魂指引者与医疗者,可同时驾驭生者与死者的生命能量。他们在蜘蛛教团的信仰极为虔诚,跻身于蛛母娜姆塔茹的宠眷当中。蛛母娜姆塔茹是亚莎的凡间化身,敛尸官常用去数年时间与之相处。
 Embalmers joined the ranks of the Necromancers to unlock the secrets of eternal life. They have become accomplished spirit guides and healers, capable of harnessing the lifeforce of both the living and the dead. Their reverence to the Spider Cult is sincere, and they are among the favourites of the Mother Namtaru, an avatar of the Spider Goddess, who they often spend years of their lives tending.
 
 基础能力 - 一切归于亚莎(Asha Uses All):某支敌军或者友军部队全灭时英雄获得魔法值。
 进阶能力 - 死不罢休(No Rest for the Wicked):提升用亡灵巫术驱役的生物在战斗后保留的数量。
 至高能力 - 牺牲(Sacrifice):对于友军的攻击伤害将全部转移到指定的一支友军身上,同时受到的伤害降低。持续几个回合。
 

 收魂使(Reaper) - 魔法型 - 血系
 Death is proper payment for the sins of a useless Life.
 生者以死偿付其无用。
 
 亚沙,秩序之龙,创造了生与死的轮回,而收魂使自称是这一轮回的钟表师。他们的热诚和信念无人可以质疑,但他们杀死所有经过他们的道路上的人并驱役为亡灵,这一做法在役亡师内部很有争议。收魂使们相信生命只不过是用来保证轮回的一种资源。灵魂飘过,亚沙驱使万物。
 Asha, the Dragon Goddess of Order, created the cycle of life and death, and Reapers claim to be Her watchmakers. Their religious fervour and devout faith is doubted by none, but their tendency to kill and convert all who cross their paths has been cause for many philosophical debates within the Necromancer cult. Reapers believe that life energy is nothing but a resource that should be used for the protection of the sacred cycle. Souls pass on, and Asha uses all.
 
 基础能力 - 一切归于亚莎(Asha Uses All):某支敌军或者友军部队全灭时英雄获得魔法值。
 进阶能力 - 役亡师印记(Mark of the Necromancer):增强血系魔法对敌方单位的影响效能。
 至高能力 - 冥府诅咒(Curse of the Netherworld):对战场上所有生命体造成伤害,部分伤害平均分配用于治疗亡灵单位。
 

 蛮战士(Barbarian) - 力量型 - 中立
 For Freedom!
 为了自由!
 
 蛮战士性格急躁。被本能和占有欲所驱使,蛮战士凭经验知晓,越简单的计划越容易带领军队走向胜利。这些天生富有感召力的领袖,通常比别人认为的更加精明。凭借着对何时何地进行战斗的精通,以及组织起一支轻装但强大的部队迅速奔赴战场的能力,使得蛮战士赢得了亚沙世界最伟大的军队领袖们的尊敬。
 Barbarians cultivate a short temper. Driven by their gut instincts and dominant will, experience has taught them that the simpler the plan the easier it is to lead armies to victory. These natural charismatic leaders are often intelligent in spite of their reputation. A knack for knowing when and where to field a battle, and maintaining a light but powerful army with speed and manoeuvrability, has earned their respect from even the greatest military minds of Ashan.
 
 基础能力 - 第一滴血(First Blood):当友军蛮族单位第一次造成伤害时,提升所有友军蛮族单位的力量和速度,持续几个回合。(注:某版本里是受到伤害)
 

 酋长(Chieftain) - 力量型 - 泪系
 兽人终回地母,部族却将长存!
 Orc returns to Mother Earth. Tribe lives on!
 
 最伟大的蛮战士会挑起在冲突中引领部族的重任。他们对天父地母的忠诚信仰,以及其所秉持的众生生而平等的理念,这些都是的他们及其所引领的部落的力量无人可比。当酋长走进战斗的时候,天与地的灵魂也将与部族并肩作战。
 The greatest Barbarians take upon themselves the role of leading the tribe in times of strife. Their faith in Father Sky and Mother Earth is steadfast, and they know instinctively that all souls have the right to be free. Their powers are contagious and their hordes mighty beyond compare. When a Chieftain goes to battle, the Spirits of Earth and Sky accompany the tribe.
 
 基础能力 - 第一滴血(First Blood):当友军蛮族单位第一次造成伤害时,提升所有友军蛮族单位的力量和速度,持续几个回合。(注:某版本里是受到伤害)
 进阶能力 - 无拘无束(Unfettered):所有降低移动力,主动性,士气和物理攻击的负面效果对其所带部队无效。
 至高能力 - 压魔之力(Might Over Magic):所有对友军的魔法伤害降低,其幅度相当于英雄的力量数值,持续数个回合。
 

 战魁(Warmonger) - 力量型 - 血系
 We are chosen of Father Sky!
 我们是天父的选民!
 
 战魁懂得如何控制怒火,将其转化成不可估量的武器。对兽人的报偿与自由之神——天父的绝对信仰,赋予战魁控制自身怒火并将其与手下战士的怒火相连的能力。这种恐怖的力量最先由七城联盟的法师们在兽人叛乱中发现,当时进攻的部落摧毁了一整个魔刃军团。
 The Warmonger has learned to cultivate rage, transforming anger into an immeasurable tribal weapon. Absolute faith in Father Sky, the orc god of retribution and freedom, confers the Warmonger the power to master and channel personal rage and that of fellow warriors on the battlefield. The terrifying powers of the Warmongers were first witnessed by the Wizards of the Seven Cities during the Revolt of the Orcs, when hordes of enraged slaves destroyed an entire legion of Mageblades.
 
 基础能力 - 第一滴血(First Blood):当友军蛮族单位第一次造成伤害时,提升所有友军蛮族单位的力量和速度,持续几个回合。(注:某版本里是受到伤害)
 进阶能力 - 狂暴之血(Blood Fury):目标的血怒值增加并持续一个回合。
 至高能力 - 部落之力(Power of the Horde):英雄的攻击造成更多伤害,其数值基于其部队的规模。
 

 萨满(Shaman) - 魔法型 - 中立
 Ancestors angry! Orcs free spirits!
 先祖之怒!兽人解放灵魂!
 
 萨满们采用一种与亚沙世界其他巫师和术士完全不同的独一无二的方法练习魔法。他们可以将自身作为媒介,与灵魂世界的先祖之灵相连,从而获得先祖们的建议。通过这种启蒙之旅,萨满掌握了从血之仪式中获取强大的魔法力量的方法。
 The Shaman practices a form of mystical magic that is unique and incomprehensible to all other wizards and sorcerors of Ashan. They have the power to consult tribal ancestors for advice in the invisible spirit world, acting as a medium. On these enlightening journeys, the Shaman gains insights that allow them to draw upon devastating magical powers that they materialize through blood rituals.
 
 基础能力 - 天地交融(Earth and Sky):战斗的第一回合,增加所有友军的主动和移动力,降低敌军的主动和移动力,敌人飞行单位不受影响。
 

 大地塑形者(Earth Shaper) - 魔法型 - 泪系
 Mother Earth! Orc children cry!
 地母!兽人子民咆哮!
 
 The Warmonger has learned to cultivate rage, transforming anger into an immeasurable tribal weapon. Absolute faith in Father Sky, the orc god of retribution and freedom, confers the Warmonger the power to master and channel personal rage and that of fellow warriors on the battlefield. The terrifying powers of the Warmongers were first witnessed by the Wizards of the Seven Cities during the Revolt of the Beastmen, when hordes of enraged slaves destroyed an entire legion of sword mages.
 
 基础能力 - 天地交融(Earth and Sky):战斗的第一回合,增加所有友军的主动和移动力,降低敌军的主动和移动力,敌人飞行单位不受影响。
 进阶能力 - 大地之灵(Idol of Earth):在战场上创造一个大地之灵,大地之灵有2点生命。减少一定范围内友军受到的伤害,幻灵对远程攻击提供掩护。
 至高能力 - 地母祝福(Mother Earth`s Blessing):所有友方据点单位一回合内增加一定数量,当效果消失后,单位回合到之前的状态,期间受到的伤害首先由增加的单位承受。
 

 风暴召唤者(Storm Caller) - 魔法型 - 血系
 Father Sky! Orc children battle!
 天父!兽人子民战斗!
 
 长久以来,萨满们一直试图与天父地母同调。唤风者将自身与天父的勇气与复仇方面同调。战场被电闪雷鸣所点亮,并以此取悦先祖。唤风者在正常战斗中都出于出神状态,将自身转化为驰骋于古代战场上的英灵,续写部落的丰功伟绩。
 Over time, a Shaman tends to become particularly attuned with Mother Earth or Father Sky. Storm Callers have become attuned to the courageous and vengeful aspects of Father Sky. Battlefields are turned into spectacular light shows as bolts of lightning crease the skies; a scene that is said to please the ancestors. The Storm Caller remains in trance, conversing with the most valiant tribal warriors of past victories, relaying each spectacular feat of every ally for the entire duration of a battle.
 
 基础能力 - 天地交融(Earth and Sky):战斗的第一回合,增加所有友军的主动和移动力,降低敌军的主动和移动力,敌人飞行单位不受影响。
 进阶能力 - 风暴之灵(Idol of Storms):在战场上创造一个风暴之灵,增加一定范围内友军的主动,每回合开始随机对区域内的敌军释放连锁闪电。闪电攻击多个目标,每次跳跃伤害减半。
 至高能力 - 天父之怒(Father Sky`s Wrath):选定范围内所有生物受到气系伤害并晕眩(减少主动性和移动范围)至回合结束。小型生物将被随机推动。
 

 武士(Samurai) - 力量型 - 中立
 Weather changes, the Samurai is a rock.
 天象万变,我如磐石。
 
 武士是莲花环绕的哈西玛岛上最值得尊敬的战士,他们的勇气和忠诚享誉亚山大地。他们恪守承诺,尽忠职守,并将世俗的欲望与激情置之度外。这些品质造就了他们成为军队的领袖以及非凡超脱的刀剑大师。武士通常难以置信的冷静,但一旦接到命令,他们的突袭速度远胜于涛中蛟龙。
 Honourable warriors of the lotus-covered islands of Hashima, the Samurai`s courage and steadfast loyalty is renowned throughout all of Ashan. Their commitment to duty and service to their patron lord supercedes all worldly desires and passions, making them explosive leaders of armies, and incredibly patient masters of swords. Typical Samurai are incredibly calm, but when action is required, they pounce more quickly than a Dragon Eel.
 
 基础能力 - 蓄势待发(Calm Before the Storm):当本方瀛洲生物在其回合中没有发动进攻,那么下回合他们的主动性和物理攻击就会提升。
 

 幕府将军(Shogun) - 力量型 - 泪系
 Become one with that which you protect. The lands and people are your reflection.
 与汝所护合而为一,领邑子民为汝映影。
 
 幕府将军是熟练掌握了将个人欲望与激情化解为行动与目的的武士。幕府将军极其特有智慧与坚毅让他们闻名遐迩。当获得永恒女皇的加冕后,幕府将军将会被赠予广阔的领土管辖权。无论何时只要娜迦帝国处在危难险境之中,幕府将军必定是急先锋。
 A Shogun is a Samurai that has mastered the technique of dissolution of personal desires and passions to the point that only action and purpose remain. These extremely rare individuals are renowned for their wisdom and steadfast resolve. When recognized by the Eternal Empress, the title of Shogun is awarded and the administration of vast expanses of imperial lands bestowed. Whenever the Naga Empire is in danger, the Shogun is often sent at the head of several armies.
 
 基础能力 - 蓄势待发(Calm Before the Storm):当本方瀛洲生物在其回合中没有发动进攻,那么下回合他们的主动性和物理攻击就会提升。
 进阶能力 - 八瓣莲花(Eightfold Lotus):目标单位将会无限反击,并对无法反击的能力免疫。
 至高能力 - 风暴之视(Eye of the Storm):目标友军单位将会躲避即将受到的进攻。
 

 兵法家(War Master) - 力量型 - 血系
 The sword is but steel, I am its will.
 剑者顽钢,吾乃其魂。
 
 兵法家早已超越了个人欲望与激情,他们的存在只为一个目的:那就是对于兵法的绝对精通。这种形式上以及精神上对于完美的追求超越了他们对于主人忠诚。在其他娜迦族的眼中,兵法家的生活就如同造艺作诗一样。就连永恒女皇都对兵法家忌惮三分,绝不会轻易激怒一位兵法家,除非她做好了承受一场战争的准备。
 War Masters have transcended their personal desires and passions, and dedicated their existence to a sole purpose; that of the absolute mastery of the art of war. This quest for perfection in form and spirit surpasses their allegiance to their Lords, and their lives themselves are seen by other Naga as works of art or sonnets of mystical poetry. The Eternal Empress respects the War Master, but is careful never to provoke one, and only converses when she bears the promise of a war.
 
 基础能力 - 风雨欲来(Calm Before the Storm):当本方瀛洲生物在其回合中没有发动进攻,那么下回合他们的主动性和物理攻击就会提升。
 进阶能力 - 蓄势待发(Prepare for Strike):所有友军单位均可将其回合中没有使用的移动力转化为伤害加成。
 至高能力 - 孪生尖牙(Twin Fangs):目标单位在攻击时发动两次打击,效果持续若干回合。
 ==============================================================
 僧侣(Monk) - 魔法型 - 中立
 Action is the greatest form of inaction when made in haste.
 以动克静,先发制人。
 
 受尽永恒女皇恩泽的僧侣被认为是娜迦帝国的核心与思想。由于严守崇拜水龙莎拉萨的清规戒律,僧侣的智慧与力量都令人震惊。在和平时代,僧侣们心如止水,气和如镜,一旦他们的愤怒被唤醒,甚至连最伟大的江河都要为之颤抖。
 Monks of the Eternal Empress are said to be the heart and mind of the Naga Empire. Aspiring to the precepts of their Patron Goddess, Shalassa, the Dragon of Water, their wisdom is renowned and their powers astounding. Profound as the deepest ocean and calm as the coolest lake in times of peace, if their rage is awoken, even the greatest of rivers trembles in its bed.
 
 基础能力 - 心眼(Inner Eye):当瀛洲的生物在其回合中没有经进攻,他们将在下一回合获得魔法攻击和防御的加成。
 

 控潮者(Tide Master) - 魔法型 - 泪系
 When the tide rises, the widows weep.
 一泓潮涨,千孀泪下。
 
 控潮者在历经长期的静思冥想之后,参悟了水之龙神莎拉萨的力量。他们认为战争与和平遵循周期理论,并将自己的军队视为暴风雨中吞噬海岸的波涛。当控潮者参战时,水之力量也同时参战,这样的说法恰如其分。
 Tide Masters have gained an understanding of the powers of Shalassa, the Dragon Goddess of Water, through long moments of contemplative meditation. They see war and peace as part of the same cycle and their armies like waves raging over a shoreline during a storm. The metaphor is quite appropriate, for when the Tide Master goes to battle, the power of water goes as well.
 
 基础能力 - 心眼(Inner Eye):当瀛洲的生物在其回合中没有经进攻,他们将在下一回合获得魔法攻击和防御的加成。
 进阶能力 - 宁静(Serenity):目标敌军将不能行动,攻击或者运用能力。任何引发反击的伤害都将解除这种状态。效果持续几个回合。
 至高能力 - 海啸(Tsunami):所有的敌军都将受到若干回合的“浸湿”状态(落汤鸡)。所有的小体形敌军单位都将后退两格并受到“眩晕”状态的影响若干回合。
 

 引浪师(Flood Conjurer) - 魔法型 - 血系
 If they will not come to the water, we shall bring the water to them.
 如果他们不进水里,我们就引水淹没他们。
 
 引浪师将自己的意志与莎拉萨及其神旨链接在一起,从而获得了不同于亚山世界掌握的任何力量。这些强大的僧侣拥有能够在战争的最初就将地形转换为湿地的能力,并给予水龙之神的军队极大的战术优势。一位引浪师从不怀疑倾盆大雨与冰雹的破坏力。莎拉萨的朋友能很轻易的游刃于水中。
 Flood Conjugers have linked their wills to Shalassa and Her godly purpose, gaining powers unlike any others known on Ashan. These powerful monks have natural authority when war approaches for their very presence can turn a battlefield into a battle swamp, giving tremendous tactical advantage to the armies of the Dragon Goddess of Water. A Flood Conjuger never doubts when casting her devastating downpours of hail and rain. Friends of Shalassa should simply know how to swim.
 
 基础能力 - 心眼(Inner Eye):当瀛洲的生物在其回合中没有经进攻,他们将在下一回合获得魔法攻击和防御的加成。
 进阶能力 - 水墓(Watery Grave):目标敌军单位受到水系伤害且进入“浸湿”状态(减弱气系抵抗)。对无生命单位无效。
 至高能力 - 季风(Monsoon):一片雷云将出现在被选区域。此区域下所有生物将受到“浸湿”效果并遭受气系伤害。气系魔法和水系魔法都将对此魔法有加成。


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