游戏补丁更新内容列表 2.1

录入:EvilP 作者: 翻译:heavenk
录入时间:2013-04-25 01:58:55 最后修改时间:2013-05-04 10:23:08

  • Fix for the Nvidia crash when entering Town Screen.
  • 修正因为N卡驱动导致的城镇界面崩溃。

技能 - Abilities

  • Ahribban`s ability "Ill Blood" can be cast on undead units, even if they are stated to be immune to any form mind control effects.
  • 阿瑞邦的技能“敌意”可以被施放在亡灵单位上,即使这些单位具有免疫心灵控制效果的特技。
  • The "Death is Not the End" ability will cause opposing units to receive the "Cleave" effect more then once per combat.
  • “死非终结”技能所操纵的单位会在战斗中触发多次“顺势斩”的效果。
  • The "Immolation" skill awarded by the "Succubus Master" deals less damage then stated in the description.
  • “魅魔导师”特技所带的“献祭”效果触发的伤害小于技能描述上的伤害。
  • The "Renew", "Renew, Mass" and "Healing Waves" spells will heal the same unit twice during the same turn if it should receive good morale.
  • “回春”、“群体回春”、“治疗波”会在一个回合治疗同一个单位两次,如果该单位触发了士气高涨效果。
  • The Griffin will lose its good morale for the turn if the creature uses its "Diving Assault" ability when receiving the bonus.
  • 如果狮鹫在触发了士气高涨效果的回合使用技能“俯冲攻击”,则其会失去士气高涨效果。
  • The Imperial Griffin creature can use its special ability while frozen.
  • 皇家狮鹫可以在被冰冻时使用其技能。
  • When the AI controls the Dream Walker, it does not use it`s "Sky and Earth" ability.
  • AI所控制的旅梦巫不会使用“天灵灵地灵灵”技能。
  • Improperly created entry in the extended event log for when the Blazing Glory uses the "Searing Light" ability.
  • 当耀灵使用“灼烧之光”技能时,会在扩展事件日志里创建一个不当条目。
  • The "Martyr" skill will create an invalid entry in the extended event log.
  • “报偿”技能会在扩展事件日志里创建一个非法条目。
  • Pit Lords that use the "Boundless Hate" ability against Cerberus units will not gain the "Eye of Gluttony" effect.
  • 深渊领主使用“深仇大恨”技能攻击狼魔时,不会受到“饕餮之眼”的效果。
  • The Breeder Mother`s "Mana Leech" ability will not create an entry in the extended event log.
  • 衍魔的技能“法力吸取”不会在扩展事件日志里创建一个条目。
  • The damage to structures will not be shown in the tooltip of the Ravager`s "Unstoppable Charge" ability.
  • 暴魔的技能“野蛮冲撞”对建筑造成的伤害不会显示在工具栏里。
  • The Lacerator`s ability "Exploding Spikes" deals 100% damage even if the description states it deals 25% of normal damage.
  • 刑魔的技能“爆炸钉刺”会造成100%伤害,而非像描述里显示的25%伤害。
  • The Lilim`s "Enthrall" ability will not cause an entry in the combat log when used.
  • 当魅魔使用技能“迷惑”时,不会显示在战斗记录中。
  • The "Inner Fire" ability does not fully describe what it does when selecting the unit on which the ability will be casted upon.
  • 当玩家选择一个单位并准备对其使用“心灵之火”技能时,该技能的效果无法完全显示。
  • The Breath of Vermin ability`s tooltip does not contain the full description.
  • “虫之息”的技能效果显示不完全。
  • The number of turns in which the "Doom" skill will take effect is not displayed on the tooltip for each unit when the spell is cast.
  • 所有受到“毁灭”技能效果的单位身上无法正确显示该技能产生效果的回合数。
  • The user is able to cast the "Necromancy" skill on large, dead creatures that have a small unit placed on top of them.
  • 玩家可以对一个大型生物的尸体使用“亡灵巫术”技能,即使此时有小型单位位于该尸体上。
  • The Pearl Priestess` "Waves of Renewal" skill will heal for less then the value stated on the unit being affected by the effect.
  • 珍珠巫女的技能“重生之波”技能对目标生物产生的治疗效果小于技能的描述值。
  • The damage caused by the Dreamweaver`s "Sky and Earth" spell does not appear on the skill`s tooltip.
  • 掠梦巫的技能“天灵灵地灵灵”所造成的伤害无法显示在其技能描述上。
  • The damage of the "Goblin Traps" skill is much higher then stated in the description.
  • 技能“地精陷阱”造成的伤害高于技能的描述值。

战役 - Campaign

  • Time Stasis spell can be casted on Mother Breeder but without having any effect (only visual).
  • 时间停滞魔法可以被释放在衍魔上,但是没有任何效果(只有视觉效果)。
  • The growth rate for the stack of Elementals guarding the "Mask of the False Face" is to low.
  • 守护“假面面具”的元素护卫的成长率过低。
  • Wrong texture for creatures in duel when fighting the unit guarding the first Elemental Conflux
  • 守护第一个元素结点的单位所显示的材质错误。
  • The abilities of a dynasty weapon equipped by a secondary hero at the transition between maps remain in the hero`s spellbook after the weapon has been changed.
  • 副英雄所装备的王朝武器能力在转换地图并且更换武器之后仍然会显示在该英雄的法术书中。
  • The achievement "Out of the Life of Fire" is unlocked even if Cate`s breath hits multiple targets
  • 即使被卡特的龙息打到多个单位,也能获得成就“远离火线”成就。
  • Anton has his head detached from the body during the cutscene "The Duke`s Justice" when the hero is converted to Magic Affinity.
  • 如果安东选择了魔法倾向,那么在“公爵的裁决”过场动画中,其头部和身体的模型相互分离。
  • The game gets stuck in the "Dynasty Traits" selection window if the user presses Quick-load hotkey immediately after confirming a Defeat message.
  • 在王朝特性选择窗口,玩家在选择了默认信息之后立刻按下快速读档的快捷键会导致游戏崩溃。
  • The game enters an unresponsive state when the user defeats Tor-Berith for the first time, outside the designated area.
  • 玩家在非设计区域第一次击败Tor-Berith会导致游戏无响应。
  • Status shifting pointer during the last fight on the map, between Azkaal and Xana
  • 在地图上的最后一战里,阿兹卡尔和夏娜之间的状态指向转移(?)。
  • The gates near Castlecross are opening even if the hero is defeated by Cordelia
  • 即使玩家英雄被Cordelia击败,Castlecross的大门也会开启。
  • The Librarian`s banner is placed too low
  • 图书管理员的旗帜摆放的过低。
  • When the adventure map is fully zoomed in, VFX are missing from Sarah`s hair from her hero card and background story window
  • 当冒险地图被完全缩放时,英雄卡和背景故事窗口里莎拉头发上的VFX缺失。
  • For one of the secondary heroes, Airini, the movement on the map is not visible
  • 副英雄艾瑞尼在地图上的移动路径无法显示。
  • Misleading information about the rewards for the two secondary quests ("Time for New Ways" and "Might Makes Right") when a reputation upgrade has been made before completing the quest "Tera Firma"
  • 当玩家英雄的声望升级在任务Tera Firma之前完成时,两个支线任务Time for New Ways和Might Makes Right的奖励显示错误。
  • After quit to desktop and loading the first autosave on the map, the quests tab is greyed out
  • 退回桌面之后读取第一个自动存档会导致任务标签无法选取。
  • The "Sword of the Wolf " dynasty weapon can be equipped in Offline mode
  • 王朝武器“恶狼之剑”可以在离线模式下装备。
  • In the The King of the Savage Sea cinematic, Crag Hack is moving in frames
  • 在荒蛮海盗过场动画中,克格·哈克在镜头里移动。

菜单 - Menu

  • A corrupted texture appears on the main menu`s background image after changing resolutions.
  • 更换分辨率后,主菜单的背景里会出现一些扭曲的材质。
  • The user can load a save game made on a deleted custom map
  • 玩家可以读取被删除的自定义地图里的游戏存档。
  • A menu with no functionality will be displayed to the host in the lobby.
  • 游戏大厅的主机里会显示一些没有功能的菜单。
  • The user can delete his last hero after he accepts an invite into a Multiplayer lobby
  • 当玩家在多人大厅里接受一个邀请后会删掉自己的最后一个英雄。
  • The user can quit to Desktop after he accepts an invite into a Multiplayer session
  • 玩家在多人大厅里接受了一个邀请后游戏会退出到桌面。
  • The map description can be modified when entering the game for the first time.
  • 第一次进入游戏时,地图描述可以被修改。
  • "Respecialize" will not reset the spells tooltips to their initial value if those spells were imbued prior to Respecialize.
  • “重新分配”不会将所有法术回复原位,如果这些法术之前已经被选取。
  • Overlapping text for the numbers exceeding 8 digits, in the End Game Statistics.
  • 游戏结束时出现的统计界面里,如果有数字超过8个字节则会出现部分文字重叠。
  • Host cannot send game invites to clients that disconnected in the lobby.
  • 主机无法向断开连接的玩家发送邀请。
  • Improperly HUD in combat after a defeated player end his game.
  • 当被击败的玩家结束游戏时,会导致战斗HUD出现错误。
  • The movement path created from a medium to another (from land to water or vice versa) does not take into account the change of medium
  • 当英雄的移动路径穿越不同介质(从陆地到水面或从水面到陆地)时,没有顾及到介质的变化。

多人游戏 - Multiplayer

  • Host cannot send game invites to clients that disconnected in the lobby.
  • 主机无法向断开连接的玩家发送邀请。
  • Hosts cannot ban clients from joining their games.
  • 主机无法禁止玩家加入自己的游戏。
  • The multiplayer session can`t be continued if the host loses his connection during a battle between two clients
  • 当两个玩家正在战斗界面时,如果主机失去连接,会导致多人游戏无法继续。
  • The session remains stuck if the user which has been defeated doesn`t presses OK on the Defeat window, and the victorious user attacks the other hero inside town walls
  • 当被击败的玩家没有点击击败界面里的OK键,且胜利玩家进攻另一个驻守在城堡内的英雄,会导致游戏无响应。
  • After a Sanctuary player uses the level 4 racial ability and attacks an enemy unit, the enemy unit`s tooltips will show a high number of dead creatures.
  • 当瀛洲玩家使用4级种族能力进攻一个敌方单位时,该单位会显示一个超过实际数值的死亡数量。
  • The "Crematorium" building doesn`t work properly.
  • “火葬场”无法正常运作。
  • After losing connection as a host during the Hero Reputation Upgrade cinematic or Castle Convert cinematic, on the next map the host will remain stuck on the map
  • 如果在播放英雄声望升级动画和城堡转化动画时,主机失去连接,会导致主机在下一张地图里继续卡住。
  • If the host loses his connection in a Multiplayer lobby and then regains it before time-out, no client will be able to join the server afterwards
  • 如果主机在多人大厅里失去连接,随后在倒数计时结束前恢复连接的话,会导致之后的玩家无法加入游戏。
  • The game skips AI`s turn if the Client exists the game on his turn on the first day
  • 如果玩家在他的第一个回合时退出游戏会导致游戏略过AI的回合。
  • Empty drop-list, when the server switch between Attacker and Defender option within Duel Mode
  • 在对决模式下,当服务器从进攻方变到防御方时,会导致下拉列表里没有内容。
  • [Duel] Griffin`s first phase of his ability doesn`t work properly when the creature receives damage before he starts flying
  • 决斗模式下,如果狮鹫在使用技能之前受到伤害,则它的技能无法正常工作。
  • The user receives two achievements when he enters for the first time in a multiplayer duel session.
  • 当玩家第一次进入多人对决界面时,将会完成两个成就。
  • Host is unable to start the session if the client experiences a short internet connection loss while joining the game.
  • 如果玩家在加入游戏时发生短时的网路连接断开,会导致主机无法开始游戏。
  • In a two team mode multiplayer session the defenders` ally can see the attackers` HUD and use it.
  • 在分组多人游戏中,防御方的同盟可以看到进攻方的界面并进行操作。
  • [The Fortunes of Captain Hack] Missing collision box for a mountain placed near the 3-rd slot default castle
  • [哈克船长的宝藏]地图中,3号位默认城堡附近的一个山脉地形缺少一个碰撞盒(貌似就是防止英雄穿过的那东西)。
  • In the multiplayer sessions lobby, the user can`t switch from the top level to the underground level on the minimaps.
  • 在多人游戏大厅里,玩家无法在迷你地图里直接从最上层跳转到最小层。
  • Title displays two pop-up messages when terminating the connection and attempting to invite a friend to your game.
  • 中止连接和邀请好友加入自己的游戏会导致标题里出现两个弹出窗口。
  • A saved game is key sensitive although the account name isn`t
  • 游戏存档是核心敏感的,但是用户名不是。
  • ALT key pause-freezes the game while in window mode but the in-game time is still running on the multiplayer setting windows
  • 在窗口模式下ALT键会暂停游戏,但是多人游戏设定窗口里的游戏内时间仍然会变化。
  • The session remains stuck in a Multiplayer Standard session, on Ai`s turn, if the host presses right click on the town during the client turn and then the client leaves the session
  • 在多人标准游戏中,如果主机玩家在其它玩家的回合右键点击城镇,并且该玩家退出游戏,会使得游戏在AI的回合内出现无响应。

游戏崩溃 - Crashes

  • Numerous instances of random crashes have been fixed.
  • 许多随机崩溃部分被修复。
  • The game crashes if the Shaman ambush army spawns while the user is in another encounter window.
  • 当玩家在另一个窗口时,被萨满伏兵攻击会导致游戏崩溃(?)。
  • The game crashes for the client when the host loads a different saved game while the client is attempting to join the game.
  • 当玩家试图加入游戏的同时,主机读取另一个存档会导致游戏崩溃。
  • The game crashed in a hotseat session with four human players after a long period of gameplay.
  • 在热坐模式下,如果四个人类玩家进行了较长时间的游戏后会导致游戏崩溃。
  • The game crashes on the AI`s turn after loading a previously saved session and pass the turn
  • 如果玩家载入了最近一个存档并选择结束回合,会在进入AI回合时导致游戏崩溃。
  • The game crashes after the disconnect message(return to menu) is confirmed during the AI`s turn
  • 在AI的回合下出现断开连接信息并确认后会导致游戏崩溃。
  • All created heroes are unavailable for selection during automatchmaking after exiting a multiplayer session in 3 or more players
  • 在3个或更多玩家的自动配对多人游戏中,选择退出游戏后,会导致自建英雄无法被选取。

游戏 - Gameplay

  • The bag slots do not auto-arrange when an artifact is placed inside the inventory.
  • 当宝物被放入背包后,背包栏不会自动整理。
  • Unit stacks that are resurrected gain buffs that last for a specified number of rounds of combat even if that number of rounds has passed.
  • 单位被复活后获得的buff会一直持续下去,即使已经超过了规定的回合后。
  • The user will remain stuck on the townscreen interface if he quickly enters and exits the town.
  • 如果玩家快速进入退出城镇界面会导致游戏卡在城镇界面里。
  • The gated stacks do not disappear if are killed by the Lilim`s retaliation or Mizu-Kami`s retaliation.
  • 地狱召唤的单位被魅魔和泉灵反击致死后不会消失。
  • Corrupted representation of a Fort Screen is revealed in the bottom left corner of a map if the user loads a game saved after opening a Fort Screen.
  • 如果玩家在打开要塞界面后选择读取存档会导致要塞界面的材质出现问题。
  • Inferno mage female hero is holding a staff and a sword during the reputation upgrade cutscene
  • 地狱女性法系英雄在声望转化界面里同时手持法杖和剑。
  • The gold income tooltip does not include the bonus from the Tears of Asha building
  • 金币收入没有将亚莎之泪建筑的效果计算在内。
  • The game crashes when the user performs a saveload while the Statue of Revelation unique building function is selected and uses it in the newly loaded game
  • 当玩家在新读取的游戏中使用揭示雕像的能力后,再进行存/读档会导致游戏崩溃。
  • The friendly flyer creature that exits the central tower and lands near the Siege gate will have broken functionality.
  • 友军飞行单位从中央塔楼飞到城门附近会出现功能错误。
  • On a time limited combat, after the time runs out and you didn`t start the combat, the creatures are rearranged and there is no animation for the creature placed in advance in the central tower
  • 在限时战斗中,如果时间结束玩家还没有选择开始战斗,部队会被重新分配,并且位于中央塔楼里的生物将没有动画。
  • An area on the map can be accessed without defeating the stack defending it
  • 被限制的地图区域会在防守单位没有被击败时就开放。
  • The "Doom" skill takes too long before it kills the enemy stack
  • “末日”能力需要过多回合才能消灭敌方部队。
  • Inconsistency between the tooltip for the ability "Rush!" and the effect
  • “冲锋”技能的描述和实际效果不一致。
  • The "Pathfinding" ability does not reduce penalty on rough terrain.
  • “寻路术”并没有降低粗糙地面的移动力惩罚。
  • The "Terror" spell can`t be used on stacks that have the buff " Burning Determination " or " Burning Determination,Mass "
  • “恐惧术”无法对受到“燃烧意志”和“群体燃烧意志”效果影响的单位使用。
  • The user can`t see his Passive or other spells in the turn in which he used a spell.
  • 玩家在使用过魔法的回合内,将无法看到其它被动能力和魔法。
  • A stack affected by Puppet Master spell that is placed inside the Tower will suffer range penalties when attacking inside the fortification.
  • 被“傀儡大师”控制的部队如果进入塔楼后再攻击城内的部队会受到射击惩罚。
  • The "Abyss Gate" ability does not function properly.
  • “深渊之门”无法正常运作。
  • If the Kappa gains one extra attack, Leap ability is not grayed out.
  • 如果河童获得额外回合后,“跳跃”能力还可以被选取。
  • If the Sacred Kirin gains one extra attack, Hailstorm Aura ability is not grayed out.
  • 如果圣麒麟获得额外回合,“冰雹风暴”技能还可以被选取。

杂项 - Misc

  • The portraits that can be redeemed from Uplay are also present in the Altar of Wishes.
  • Uplay下可以获得的王朝特性也可以在许愿祭坛获得。
  • [Wasting Grounds does not award the bonus stated in its description
  • “腐败大地”技能并没有获得所描述的加值。
  • The ``Impressive General I``, ``Impressive General II`` and ``Unstoppable General`` achievements are reset after completion
  • 成就“名将I”、“名将II”和“不败战神”会在完成后重置。
  • Incorrect appearance of the Chat widget when closing a channel window.
  • 关闭一个聊天频道后,会使聊天窗口的宽度显示错误。
  • The Arachne`s abilities do not appear in the Spell Book after performing a save/load action.
  • 存/读档后,阿卡尼的技能不会在法术书里显示。
  • The Player Profile displayed is the one of the user, if selecting the Compare Achievements option from the Friends List and then changing the tab to Player Profile.
  • 在还有列表下选择成就比较之后,再进入玩家帐户信息,显示的不是好友的信息而是玩家呃信息。
  • There is no option to display Multiplayer statistics in the Leader Boards feature.
  • 在荣誉榜里没有多人游戏统计界面。
  • When using the Compare Achievements option from the leaderboards players list, the comparison is made between the selected player and the last player profile viewed.
  • 在荣誉榜里选择成就比较,出现的将会是上一个查看的玩家和所选玩家的比较。
  • Incorrect message received when trying to access the Skype in game feature while the Windows application is closed.
  • 玩家在关闭了Windows应用后试图打开Skype,会出现一个错误的信息。
  • The "Statue of Revelation" found on the map does not reveal any area if used on minimap
  • 在迷你地图里使用“揭示雕像”,将不会显示任何地区的地图。
  • The tunnel Dragon gate that takes the player to Shangri-la is not functional after the user captures the city
  • 玩家占领了城市之后,通往香格里拉的龙之门通道无法正确运作。
  • A stack affected by Puppet Master spell that is placed inside the Tower will suffer range penalties when attacking inside the fortification.
  • 被“傀儡大师”控制的部队如果进入塔楼后再攻击城内的部队会受到射击惩罚。
  • The Elemental Conflux found on the map is not textured.
  • 在地图上发现的元素聚合没有材质。
  • After being defeated by the AI, the user receives the message that he must conquer a city in 7 days, instead of the Defeat screen
  • 被AI击败之后,玩家不再直接进入失败界面,而是收到一个消息:你需要在7天之内占领一个城市。
  • The secret entrance leading to the small bonus island at the right side of the map is not working.
  • 通往地图右侧小岛的秘密入口无法使用。
  • The secret entrance leading to the small bonus island near the bottom left side of the map is not working.
  • 通往地图左下小岛的秘密入口无法使用。
  • The Abyssal Worm appears outside the combat area after the combat ends.
  • 战斗结束后,深远蠕虫会出现在战斗区域之外。
  • The bonus HP for Kenshis is not working.
  • 剑师获得的奖励生命值无效。
  • Misleading information in the tooltips for the "Frozen Ground" ability.
  • “冰冻大地”技能的说明信息有误。
  • The Victory Screen is not accurate to the actual time spent in the game.
  • 胜利界面里显示的并不是实际的游戏时间。
  • [Steam version] Completed actions are not updated on the Launcher main window unless a logout/login is performed
  • Steam版里,登陆界面主窗口的完成动作无法更新,直到登出/登入游戏帐户以后。
  • The "Default video settings" option is not functional.
  • “默认视频设置”选项无用。
  • The rates don`t change according to the marketplace`s tooltip
  • 市场里的资源交换比率不变。
  • After the convert cinematics of dwellings, the conversion audio of dwellings to Haven is played
  • 在生物巢穴转化动画结束后,会一直播放转化为圣堂的音效。
  • The stacks placed in the Central Tower don`t receive defense bonuses.
  • 放在中央塔楼的单位没有受到防御加成。
  • Directional keys remains stuck if are used when it is another`s players turn
  • 在别的玩家的回合使用方向键会被卡住。
  • Unstoppable charge can be used only against the creatures that are on the same line with the Ravager.
  • 暴魔的“野蛮冲撞”只能对与其在同一行的单位使用。
  • After performing the Charge ability the Ravager makes a circular slide
  • 暴魔在冲锋后会出现侧滑(?)。
  • A too small Chinese font is used in the "击败"(defeat) tab
  • “击败”页面的中文字体太小。
  • [Pirates of the Savage Sea] No special characters are displayed when typing the name of the new playable character in any language.
  • [蛮荒海盗]给新建人物命名时,无法显示特殊字符。
  • Highlight remains on the spot the stack was, after sending it into the Siege Tower.
  • 将部队放进防御塔后,还会在其之前所在位置出现标志。
  • Stacks that have the teleport ability cannot teleport into the siege tower.
  • 具有瞬移特技的单位无法瞬移进入防御塔。
  • Incorrect texture appears while hovering the destroyed siege gate with the mouse using the Necromancy spell.
  • 当鼠标选取了亡灵巫术技能后移动至被毁坏的城门时,会出现错误的材质。
  • Creature stack cannot be attacked if overlapped with another stack
  • 被另一生物重叠的生物无法被攻击。
  • The dynasty bonuses are displayed in the hero tab in sessions that have "Dynasty Bonuses" disabled.
  • 禁用王朝奖励会,英雄界面里仍然会显示王朝奖励。
  • Favorite achievements tab persist in the last unlocked achievements tab
  • 我最喜欢的成就栏里会一直显示上一个被解锁的成就。
  • The " Cleansing " ability ( gained by equipping the Staff of Cleansing ) doesn`t have any cooldown.
  • 净化之杖的能力“净化”不需要冷却。
  • Inconsistency between the number of points registered for the Cleansing Staff in-game and in the dynasty vault
  • 王朝特性里所显示的净化之杖的点数值与实际游戏中的不一致。
  • A quest item can be found on the map
  • 可以在游戏地图里找到任务物品。
  • The sound FX is distorted when modifying the movement of the AI, units and Hero.
  • 调整AI单位和英雄的移动时的音效被扭曲。
  • Missing texture of terrain in the right side of the Weaponsmith.
  • 铁匠铺右边的地面材质缺失。
  • A Hotseat session cannot be completed when a player is defeated on his turn in a game against another human player.
  • 一个玩家在自己的回合被另一个玩家击败后,热坐模式无法完成。
  • [Logitech G19 / G16 / G13] Debug output /placeholder characters for letters are displayed on the LCD screen
  • [Logitech G19 / G16 / G13]调试输出/占位符会在液晶屏上显示成字母。
  • There is no delimitation for the area of control on Archipelago of the Ancients map
  • [远古群岛]地图里,没有对控制区域进行划分。
  • Duel rank is not the same from end of the match with actual leaderboard.
  • 比赛结束后显示的对决等级与实际英雄榜上的不一致。
  • The language specific characters are not displayed and game does not seem to recognize localized keyboard layouts when attempting to configure shortkeys in the options menu.
  • 特殊语言字符无法显示,在选项菜单里确认快捷键设置时,游戏无法正确识别本地键盘输入。
  • [French opening cinematic]No synchronization between voives and subtitles
  • [法语版开场动画]声音与字幕不一致。
  • [HUN] the accentuated, long and capital letters appearing wrong in the first lines of the dialogues
  • [HUN]对话第一行的强调、长字母和大写字母显示错误。
  • [SPA] Inconsistency between the name of the "Death and Starvation" achievements on different localizations.
  • [SPA]“死亡与饥饿”成就的翻译不一致。